# @mirai73/bedrock-fm

> [![npm version](https://img.shields.io/npm/v/@mirai73/bedrock-fm.svg)](https://www.npmjs.com/package/@mirai73/bedrock-fm) [![CI/CD](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/npm-publish.yml/badge.svg)](https://github.com/mirai73/b

Latest version **0.7.2** (published 2025-10-02) · MIT license · 0 weekly downloads

## Install

```sh
npm install @mirai73/bedrock-fm
pnpm add @mirai73/bedrock-fm
yarn add @mirai73/bedrock-fm
bun add @mirai73/bedrock-fm
```

## Health

**Score 55/100 (C)** — status: stable.

Positive: has types; no vulnerabilities; high quality score.

Warnings: low downloads; no esm support; pre 1.0.

## Facts

| | |
|---|---|
| Version | 0.7.2 |
| Published | 2025-10-02 |
| First published | 2024-02-08 |
| Weekly downloads | 0 |
| License | MIT |
| TypeScript types | bundled |
| Module format | CommonJS |
| Dependencies | 1 |
| Unpacked size | 232.9 KB |
| Known vulnerabilities | 0 |
| Install scripts | no |
| GitHub stars | 1 |
| Author | Massimiliano Angelino |
| Maintainers | mirai73 |

## Links

- npm: https://www.npmjs.com/package/@mirai73/bedrock-fm
- Repository: https://github.com/mirai73/bedrock-fm-javascript
- Homepage: https://github.com/mirai73/bedrock-fm-javascript#readme
- Issues: https://github.com/mirai73/bedrock-fm-javascript/issues
- npm.io page: https://npm.io/package/@mirai73/bedrock-fm

## Dependencies (1)

- [@aws-sdk/client-bedrock-runtime](https://npm.io/package/@aws-sdk/client-bedrock-runtime.md) ^3.787.0

## Recent versions

- 0.7.2 (latest) — 2025-10-02
- 0.7.1 — 2025-10-01
- 0.6.10 — 2025-10-01
- 0.6.9 — 2025-09-30
- 0.6.8 — 2025-05-06
- 0.6.7 — 2025-05-06
- 0.6.6 — 2025-04-15
- 0.6.5 — 2025-01-27
- 0.6.4 — 2025-01-10
- 0.6.3 — 2024-12-06
- 0.6.2 — 2024-12-05
- 0.6.1 — 2024-12-05
- 0.6.0 — 2024-12-05
- 0.5.10 — 2024-12-04
- 0.5.9 — 2024-12-04
- … 31 more at https://npm.io/package/@mirai73/bedrock-fm/versions

## README

[![npm version](https://img.shields.io/npm/v/@mirai73/bedrock-fm.svg)](https://www.npmjs.com/package/@mirai73/bedrock-fm)
[![CI/CD](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/npm-publish.yml/badge.svg)](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/npm-publish.yml) [![Test](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/push.yml/badge.svg)](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/push.yml) [![CodeQL](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/github-code-scanning/codeql/badge.svg?branch=main)](https://github.com/mirai73/bedrock-fm-javascript/actions/workflows/github-code-scanning/codeql)

# bedrock-fm

A library to interact with Amazon Bedrock models

## Why this library?

Amazon Bedrock provides a generic API to invoke models, but let's the user to correctly format prompts and know all the names and formats for the parameters to be passed to the model. This library provide utility functions to simplify working with the model exposed via Bedrock in the following way:

1. Idiomatic APIs
2. Generic builder function to create the correct instance of the model class based on model id
3. Formatting of prompts according to model requirements (eg Claude and Llama2Chat)
4. Completion interface (`generate`) and chat interface (`chat`) supporting a common multi turn conversations and system prompt structure
5. Automatic parsing of the model responses

## Installation

```
pnpm add @mirai73/bedrock-fm
```

```
npm install @mirai73/bedrock-fm
```

```
yarn add @mirai73/bedrock-fm
```

## Usage

You can use the models to get full responses or streaming responses. Both APIs are asynchronous.

While it is possible to create models using the model family class, eg

```ts
const claude = new Claude("...");
```

there is currently no type check that the modelId specified is compatible with the model class, and an error will be raised only at runtime.

I strongly advice to use the `fromModelId()` method that returns the correct class from the model id.

**Models**
Since Amazon Bedrock might add new models at any time, we decided that was better to let `modelId` be any string as long as they are compatible with existing providers, that is their input/output invocation format is the same. We are also providing an helper `Model` that defines constants for all models and gets updated on a regular basis.

### Model specific parameters

This library exposes the most common parameters for all models, but each model might support additional specific parameters.

These model specific parameters can be passed to the model via the `modelArgs` parameter, either at model creation time or at invocation time.

When using `fromModelId` static method to create the model from the model id, `modelArgs` is untyped and will accept any object.

When creating the model from the respective class, the `chat` and `generate` methods expose a typed `modelArgs` parameter.

### Full response

```ts
import { fromModelId } from "@mirai73/bedrock-fm";

const fm = fromModelId("amazon.titan-text-express-v1", {
  credentials: {},
  region: "us-east-1",
});

(async () => {
  const resp = await fm.generate("Hello!");
  console.log(resp[0]);
})();
```

### Streaming response

```ts
import { fromModelId } from "@mirai73/bedrock-fm";

const fm = fromModelId("amazon.titan-text-express-v1", {
  credentials: {},
  region: "us-east-1",
});

(async () => {
  const resp = await fm.generateStream("Hello!");
  for await (const chunk of resp) {
    console.log(chunk);
  }
})();
```

## Chat

Certain models, like Llama2 Chat or Claude require specific prompts structures when dealing with chat usecases. Creating the correct prompt for hand can be tedious and error prone.
The `chat` completion method allows to easily interact with models when chatting.

A chat is set up via a sequence of `ChatMessages`:

```ts
const messages: ChatMessage[] = [];
messages.push({ role: "system", message: "You are a conversational bot" });
messages.push({ role: "human", message: "What is your name?" });
messages.push({ role: "ai", message: "My name is Bean" });
messages.push({ role: "human", message: "What did you say your name was?" });
```

The last message role should always be `"human"`.

Call the foundation model with

```ts
const aiResponse = await fm.chat(messages);
console.log(aiReponse.message);
```

To continue the conversation, just add the response to the chat history followed by the new user query:

```ts
messages.push(aiResponse);
// collect userQuery
messages.push({ role: "ai", message: userQuery });
```

# Obtaining raw responses from the models

If you are interested in model specific output values, you can pass the parameter `rawResponse: true` either
as part of the creation of the model or when calling `chat` or `generate` messages.

```ts
import { Models, fromModelId } from "@mirai73/bedrock-fm";

const fm = fromModelId(Models.COHERE_COMMAND_R_V1_0 , {
  region: "us-east-1",
  rawResponse: true;
});

fm.chat([role: "user", message: "Hello"]).then((r: ChatMessage) => {console.log(r.message, r.metadata);});
```

# Image Generation

You can use this library to generate images from Text.

```ts
import { ImageModels, StableDiffusionXL } from "@mirai73/bedrock-fm";

const fm = new StableDiffusionXL(ImageModels.STABILITY_STABLE_DIFFUSION_XL_V1, {
  region: "us-east-1",
});

const resp = await fm.generateImage("a nice hike in a forest", {
  width: 512,
  height: 512,
});

// resp[0] contains an image URI with image data encoded in base64
```

### Prompting StableDiffusion XL

To prompt stable diffusion you can use the following style:

```
car, street, neon lights (golden hour:1.4) NEGATIVE: clouds (skyscrapers: 1.4)
```

### Prompting Stable Diffusion SD 3 models

For Stable Diffusion 3 models, you should use a descriptive prompt with the possibility to provide a negative prompts by adding `NEGATIVE(<your negative prompt>)`.

You can also pass additional configuration paramters to the model, by specifying a comma separate list of `key=value` pairs, separated by `|` from the text prompt. Valid values can be found in [Stability AI API documentation](https://platform.stability.ai/docs/api-reference#tag/Generate/paths/~1v2beta~1stable-image~1generate~1ultra/post). Note that models hosted in Bedrock do not support all the parameters.

- **seed=\<int32>**: the seed to be used to generate the image
- **aspect_ratio=\<enum>**: one of the supported aspect ratios
- **strength=\<float>**: a value between 0 and 1 for the strenght of the prompts. This value is required when using image-to-image mode, ie when an image is passed in the `generate` call.
- **output_format=\<enum>**: the image format of the output

### Prompting Nova Canvas

Nova Canvas supports multiple generative modes. In order to simplify the use of such modes, this
library exposes extensions to the textual prompt.

For example to generate an image you can use the following prompt:

`house on the hills, facing south, dusk NEGATIVE(clouds, trees)`

```ts
import { ImageModels, NovaCanvas } from "@mirai73/bedrock-fm";

const fm = new NovaCanvas(ImageModels.AMAZON_NOVA_CANVAS_V1_0, {
  region: "us-east-1",
});

const resp = await fm.generateImage(
  "house on the hills, facing south, dusk NEGATIVE(clouds, trees) | size:512x512, seed:5",
);

// resp contains one or more image
```

The `NEGATIVE` instruction translates to Nova `negativeText` generation parameter. Based on the instructions, the library determines the type of generation to use.

Supported tags are:

- **NEGATIVE(\<text\>)**: defines the negative text. Can be used in all modalities

- **SIMILARITY:\<float>** : triggers the generation of similar images to the reference one. An image must be provided

- **CONDITION(CANNY_EDGES|SEGMENTATION:\<strength>)**: creates an images conditioned on another image with a given strength.
  An image must be provided

- **REMOVE_BACKGROUND**: removes the background of the image

- **MASK(\<text>)**: define a mask prompt and trigger the INPAINTING mode.
  If no other prompt is defined it will remove the object described by the mask, otherwise will replace it
  An image must be provided

- **OUTPAINT(DEFAULT|PRECISE)**: truggers outpainting more and must be used with MASK. An image must be also provided

- **COLORS(_#000000_ _#AABBCC_)**: defines a list of colors to guide the image generation. If specified will override any other mode
  an image must be provided

You can also specify inference parameter to control the generation. Use a `|` (vertical pipe) at the end of the instructions and add the specific parameter keys and values.

For example:

```
<instructions> | size:320x320, seed:4, scale:4, n:6
```

# Video Generation

This library supports video generation via Nova Reel.

```ts
const fm = NovaReel(Models.VideoModels.AMAZON_NOVA_REEL_V1_0, {});

const reponse = await fm.generateVideo("dolly forward", {
  image: "data:image/png;base64,...",
});

console.log(response.s3Uri);
```

This call can take few minutes to return.

If you want to check for the completion of the generation yourself, you can execute the same command by passing `rawOutput: true` as paramter. It will then return the inference id arn.

You can use that value to check for the completion via:

```ts
await fm.getResult(inferenceId);
```

---
_Source: https://npm.io/package/@mirai73/bedrock-fm · Machine-readable twin of the npm.io package page. Health data is recomputed on every publish._
