@pinecards/server v0.4.0
Pine's server library provides an easy way to interact with the Pine API in a type-safe manner. For a complete overview of the documentation, please visit docs.pinecards.app instead.
Installation
This library is only intended for use on the backend. Use the @pinecards/client library to communicate with Pine on the frontend.
The @pinecards/server library provides an easy way to interact with the Pine API in a type-safe manner. To get started, you'll need to install the library in your project with your preferred package manager:
npm install @pinecards/serverYou can then import the PineClient class and construct it with your authorization token:
import { PineClient } from "@pinecards/server";
const client = new PineClient({ accessToken: "YOUR_TOKEN" });The PineClient uses tRPC under the hood to make network requests. As a result, this requires explicitly denoting whether a certain operation is a query or a mutation.
client.cards.list.query({ where: { limit: 100 } });The list and read operations are queries, while the create, update, and delete operations are mutations.
Following this convention allows the client to use other React libraries that interface with tRPC.
Queries
Read queries are the simplest operations as they only require a valid idas part of their where argument:
const deck = await client.decks.read.query({ where: { id: "..." } });
const card = await client.cards.read.query({ where: { id: "..." } });List queries rely on cursor-based pagination and can thus optionally take a limit (min 1, max 100) and a cursor argument:
const response = await client.decks.list.query({ where: { limit: 100 } });
if (response.cursor) {
const { data } = await client.decks.list.query({
where: { cursor: response.cursor }
});
}Mutations
Create mutations take data inputs that depend on the model that is being operated on:
- Decks require a
titleargument that accepts an input array that conforms to Pine's inline text editor. - Cards require a
titleandbodyargument that conforms to Pine's block text editor. - Associations (comments, etc..) require a
bodyargument that conforms to Pine's block text editor and awhereargument for specifying the parent model to which the association should be added. - Connections (links, backlinks, etc..) require a
bodyargument that conforms to Pine's block text editor and awhereargument for specifying the parent model to which the connection should be added.
// create a deck with bolded inline text
const deck = await client.decks.create.mutate({
data: {
title: [
{
type: "text",
text: { text: "Example text" },
marks: [{ type: "bold" }]
}
]
}
});
// create a card with block elements that have inline text
const card = await client.cards.create.mutate({
data: {
title: [
{
type: "heading",
heading: { color: "gray" },
content: [{ type: "text", text: { text: "Question" } }]
}
],
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
content: [{ type: "text", text: { text: "Answer" } }]
}
]
}
});
// create an association with a paragraph that indents another paragraph
const association = await client.cards.associations.create.mutate({
where: { parent: { id: card.id } },
data: {
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
children: [{ type: "paragraph", paragraph: { color: "gray" } }]
}
]
}
});
// create a connection with a paragraph that indents another paragraph
const connection = await client.cards.connections.create.mutate({
where: { parent: { id: card.id } },
data: {
body: [
{
type: "paragraph",
paragraph: { color: "gray" },
children: [{ type: "paragraph", paragraph: { color: "gray" } }]
}
]
}
});Pine's editor follows a hierarchical schema (similar to Notion!), where the structure of the data maps neatly to what gets rendered on the screen.
Update mutations are similar, except they require a where argument and optional data:
// update the target deck
const deck = await client.decks.update.mutate({
where: { id: "..." },
data: {}
});
// update the target card
const card = await client.cards.update.mutate({
where: { id: "..." },
data: {}
});
// update the target association
const association = await client.cards.associations.update.mutate({
where: { id: "...", parent: { id: "..." } },
data: {}
});
// update the target connection
const connection = await client.cards.connections.update.mutate({
where: { id: "...", parent: { id: "..." } },
data: {}
});Delete mutations only require a where argument:
await client.decks.delete.mutate({
where: { id: "..." }
});
await client.cards.delete.mutate({
where: { id: "..." }
});
await client.cards.associations.delete.mutate({
where: { id: "...", parent: { id: "..." } }
});
await client.cards.connections.delete.mutate({
where: { id: "...", parent: { id: "..." } }
});Fields
The Fields API allows you to query a workspace's configured fields. This will return an object/dictionary data structure with the appropriate field type matching the corresponding value type:
| Field type | Value type |
|---|---|
text | string |
number | number |
switch | boolean |
date | string |
Fields that haven't been assigned a value will return a null value.
You can retrieve the value of a configured number field as follows:
const fields = await client.fields.list({ where: {} });
const value = fields.data.find(field => field.id === "ID_FROM_UI")Webhooks
Pine provides webhooks for Deck and Card events, allowing you to listen to any workspace changes that affect these models.
Webhook events are sent to a publicly accessible HTTPS URL via a HTTP POSTrequest. The POST request expects a HTTP 200 status code in response and will be retried only once if it fails to receive it.
Integrations are discouraged from polling the API to fetch data updates to avoid hitting rate limits.
The @pinecards/server library exports a PineWebhooks class for securely constructing a webhook payload. Here's a simple demonstration using the express library:
import express from "express";
import bodyParser from "body-parser";
import { PineWebhooks } from "@pinecards/server";
const app = express();
const webhooks = new PineWebhooks({ secret: "SIGNING_SECRET" });
app.use(
bodyParser.json({
verify: (req, res, buf) => {
req.rawBody = buf;
}
})
);
app.post("/", (req, res) => {
const event = webhooks.construct(req.rawBody, req.headers["pine-signature"]);
// ... do something with data ...
res.sendStatus(200);
});
app.listen(3001, () => {
console.log(`Webhook server is running at http://localhost:3001`);
});Under the hood, Pine verifies that the signature contained in req.headers["pine-signature"] matches the signature that is constructed from the raw body:
const constructedSignature = crypto
.createHmac("sha256", inputSecret)
.update(rawBody)
.digest("hex");
if (constructedSignature !== inputSignature) {
throw new TRPCClientError("Invalid webhook signature");
}The event that is returned from the construct function contains the following fields:
| Field | Description |
|---|---|
id | The unique identifier for the webhook event. |
action | The create, update, or delete action. |
data | The Deck or Card data that changed. |
webhookTimestamp | Timestamp of when the webhook was sent to help guard against replay attacks. |