# css-mat4

> makes a mat4 from translation, rotation, scale, skew

Latest version **1.0.0** (published 2015-01-31) · MIT license · 0 weekly downloads

## Install

```sh
npm install css-mat4
pnpm add css-mat4
yarn add css-mat4
bun add css-mat4
```

## Health

**Score 15/100 (F)** — status: abandoned.

Positive: no vulnerabilities.

Warnings: low downloads; no types; no esm support.

Negative: abandoned; low maintenance score.

## Facts

| | |
|---|---|
| Version | 1.0.0 |
| Published | 2015-01-31 |
| First published | 2015-01-31 |
| Weekly downloads | 0 |
| License | MIT |
| TypeScript types | none |
| Module format | CommonJS |
| Dependencies | 1 |
| Known vulnerabilities | 0 |
| Install scripts | no |
| GitHub stars | 12 |
| Author | Matt DesLauriers |
| Maintainers | mattdesl |
| Keywords | rotation, translation, mat4, matrix, 4x4, compose, recompose, scale, skew, perspective |

## Links

- npm: https://www.npmjs.com/package/css-mat4
- Repository: https://github.com/mattdesl/css-mat4
- Issues: https://github.com/mattdesl/css-mat4/issues
- npm.io page: https://npm.io/package/css-mat4

## Dependencies (1)

- [gl-mat4](https://npm.io/package/gl-mat4.md) ^1.0.2

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## Recent versions

- 1.0.0 (latest) — 2015-01-31

## README

# css-mat4

[![stable](http://badges.github.io/stability-badges/dist/stable.svg)](http://github.com/badges/stability-badges)

Build a 4x4 matrix from 3D rotation, translation, scale and 2D skew according to the [CSS3 transforms spec](http://www.w3.org/TR/css3-transforms). 

```js
var compose = require('css-mat4')
var matrix = compose([], {
    translate: [25, 15, 25],
    rotate: [0, Math.PI/2, -Math.PI],
    scale: [0.25, 0.4, 1.0],
    skewX: Math.PI/2,
    skewY: Math.PI/2
})

//now you can do something with the 16-float matrix array...
```

Components default to zero (or one in the case of `scale`) to allow for 2D vectors:

```js
compose(out, {
    translate: [50, 15],
    scale: [0.25, 0.4]
})
```

## Usage

[![NPM](https://nodei.co/npm/css-mat4.png)](https://www.npmjs.com/package/css-mat4)

#### `matrix = compose(out[, opt])`

Composes a matrix from the given components, storing the result in `out` and returning it. If `opt` is not specified, an identity matrix is returned.

The options:

- `translate` an array of `[x, y]` or `[x, y, z]` in pixels
- `rotate` an array of `[x, y, z]` in radians
- `scale` an array of `[x, y]` or `[x, y, z]` (z component defaults to 1)
- `quaternion` can be specified if `rotate` is undefined; it's an array of `[x, y, z, w]` components
- `skew` an array of `[x, y]` in radians, akin to the CSS skew(x,y) operation, which applies the skew together
- `skewX`, `skewY` numbers in radians, allowing the skews to be applied independently

The order of operations: 

Builds a translation matrix, then applies the quaternion rotation. The matrix is then multiplied a 2D skew(x,y) matrix, and then multiplied by the independent X and Y skew matrices. Finally multiplied by scale to get the resulting recomposed matrix.

## License

MIT, see [LICENSE.md](http://github.com/mattdesl/css-mat4/blob/master/LICENSE.md) for details.

---
_Source: https://npm.io/package/css-mat4 · Machine-readable twin of the npm.io package page. Health data is recomputed on every publish._
