3.0.15 • Published 7 years ago
indev v3.0.15
Minecraft-style terrain generation seeded noise functions.
const indev = require('indev');
const generator = indev({seed: 'lol'});
const simplexGenerator = generator.simplex({
min: 0,
max: 1,
frequency: 0.01,
octaves: 8
});
const value1 = simplexGenerator.in2D(100, 100);
const uniformGenerator = generator.uniform({
min: 0,
max: 1,
frequency: 0.01,
octaves: 8
});
const value2 = uniformGenerator.in2D(100, 100);
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