1.0.0 • Published 1 year ago

88ysctwn_he v1.0.0

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1 year ago

X Particles 2 5

Download File === https://ssurll.com/2tjN9p

what this means for you, is that you can have more particles for your effects, without having to increase the number of particles in your simulation. this feature can now be accessed by clicking on the 'create smoke' button in the 'particles' tab of the texture properties. the image below shows the results of this new feature.

if you're having issues with your particles not rendering correctly, make sure to read this thread for some tips. if you still have issues, try to clean your gpu, and/or delete and recreate the import settings for your xparticles project.

the render times are predictable and about the same. whats interesting is that the render time of the final render (fx) vs the render time of the particles is consistent. therefore, even when using only half of the cores (threadripper 3960x), we have to render particles twice as long as the render time of the final image. the graph shows the render time of the final image only. to get the total time of the render it needs to be added to the render time of the particles.

our older generation is the x-particles 2 4. it worked very well but it didnt support fluid simulation. the newer version is able to handle fluid simulation, but it has also a lot of new features which are not yet fully working. we will test this version in detail in another article.

the render quality of the x-particles 2 5 is really bad. its seams are about 10 times too much. also the particles are not rendered as the x-particles 2 4 version, but as another set of meshes. this means that the file size is larger, because there are about 10 times more particles. 84d34552a1