@agoric/marshal v0.5.0
@agoric/marshal
"Marshalling" refers to the conversion of structured data (a tree or graph of objects) into a string, and back again.
The marshal
module helps with conversion of "capability-bearing data", in
which some portion of the structured input represents "pass-by-proxy" or
"pass-by-presence" objects. These should be serialized into markers that
refer to special "reference identifiers". These identifiers are collected in
an array, and the serialize()
function returns a two-element structure
known as "CapData": a body
that contains the usual string, and a new
slots
array that holds the reference identifiers. unserialize()
takes
this CapData structure and returns the object graph. The marshaller must be
taught (with a pair of callbacks) how to create the presence markers, and how
to turn these markers back into proxies/presences.
marshal
uses JSON to serialize the object graph, but knows how to serialize
Javascript objects that cannot be expressed directly as JSON, such as
BigInt
objects, undefined
, NaN
, and others.
Usage
This module exports a makeMarshal()
function, which can be called with two
optional callbacks (convertValToSlot
and convertSlotToVal
), and returns
an object with serialize
and unserialize
properties. If the callback
arguments are omitted, they default to the identity function.
import '@agoric/install-ses';
import { makeMarshal } from '@agoric/marshal';
const m = makeMarshal();
const o = harden({a: 1});
const s = m.serialize(o);
console.log(s); // { body: '{"a":1}', slots: [] }
const o2 = m.unserialize(s);
console.log(o2); // { a: 1 }
Frozen Objects Only
The entire object graph must be "hardened" (recursively frozen), such as done
by the ses
module (installed with @agoric/install-ses
). The serialization
function will refuse to marshal any graph that contains a non-frozen object.
Beyond JSON
marshal
uses a special marker object to represent both Presences and data
which cannot be expressed directly in JSON. This marker uses a property named
@qclass
that identifies the type of the object. For example, a Javascript
NaN
is serialized into:
m.serialize(NaN);
// { body: '{"@qclass":"NaN"}', slots: [] }
Cyclic data structures are handled by tracking the objects we've serialized before in a WeakMap, and replacing them with an index number if they appear a second time. This results in an "ibid" structure. When unserializing, a matching table is maintained, and "ibid" markers caues additional references to previously-unpacked to be added to the reconstructed object graph:
const o = harden({a: 1});
const oo = harden([o, o]);
const soo = m.serialize(oo);
// { body: '[{"a":1},{"@qclass":"ibid","index":1}]', slots: [] }
const oo2 = m.unserialize(soo);
// [ { a: 1 }, { a: 1 } ]
console.log(oo2[0] === oo2[1]); // true
const cycle = [];
cycle.push(cycle);
m.serialize(cycle);
// { body: '[{"@qclass":"ibid","index":0}]', slots: [] }
This "ibid table" is new for each invocation of m.serialize()
or
m.unserialize()
, so each serialized CapData is independent.
(TODO) To tolerate a @qclass
property appearing in the data being
serialized, the library uses a structure known as a "Hilbert Hotel", which
wraps the troublesome object in a new layer of serialization.
Pass-by-Presence vs Pass-by-Copy
marshal
makes a distinction between objects that are pass-by-presence, and
those which are pass-by-copy.
To qualify as pass-by-presence, all enumerable properties of the object (and
of all objects in the inheritance hierarchy) must be methods, not data.
Pass-by-presence objects usually have identity (assuming the
convertValToSlot
and convertSlotToVal
callbacks behave well), so passing
the same object through multiple calls will result in multiple references to
the same output object.
To qualify as pass-by-copy, the enumerable string-named properties of the
object must data, not methods: they can be Arrays, strings, numbers, and
other pass-by-copy objects, but not functions. In addition, the object must
either inherit from Object.prototype
or null
. Pass-by-copy objects do not
generally have identity: the unserializer is not obligated to produce the
same output object for multiple appearances of the input object.
Mixed objects (some data properties, some functions) are rejected.
Empty objects (which qualify as both types) are treated as pass-by-presence, so they can be used as marker objects which can be compared for identity. These are especially useful as keys WeakMaps for the "rights amplification" pattern.
convertValToSlot
/ convertSlotToVal
When m.serialize()
encounters a pass-by-presence object, it will call the
convertValToSlot
callback with the value to be serialized. Its return value
will be used at the slot identifier to be placed into the slots array. In the
serialized body, this will be represented by the record
{ "@qclass": "slot", "index": index }
where index
is the index in the slots array of that slot.
The array of slot identifiers is returned as the slots
portion of the
CapData structure.
Each time m.unserialize()
encounters such a record, it calls
convertSlotToVal
with that slot from the slots array. convertSlotToVal
should create and return a proxy (or other representative) of the
pass-by-presence object.
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