3.7.1 • Published 3 years ago
@akiojin/unity-bulid-github-action v3.7.1
unity-build-github-action
This action builds Unity and outputs ipa for iOS and apk/aab for Android. Supported version is Unity 2021.3 or later.
The following parameters are set at iOS build time.
ENABLE_BITCODEALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES
ENABLE_BITOCODE is set for UnityMainTarget and UnityFrameworkTarget.
ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES is set to UnityFrameworkTarget.
See also the following URL for ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES.
Requirement
You will need to install fastlane
Installation
brew install fastlaneUsage
Simple usage
iOS builds
- uses: akiojin/unity-build-github-action@v3
with:
build-target: 'iOS'Team ID & Provisioning Profile UUID
- uses: akiojin/setup-xcode-environment-github-action@v2
id: setup-xcode-environment
with:
type: ${{ env.DISTRIBUTION }}
app-identifier: <App ID>
team-id: <Team ID>
git-url: ${{ secrets.APPLE_CERTIFICATE_GIT_URL }}
git-passphrase: ${{ secrets.APPLE_CERTIFICATE_GIT_PASSPHRASE }}
git-branch: "develop"
keychain: ${{ steps.setup-temporary-keychain.outputs.keychain }}
keychain-password: ${{ steps.setup-temporary-keychain.outputs.keychain-password }}
- uses: akiojin/unity-build-github-action@v3
with:
build-target: 'iOS'
project-directory: ${{ github.workspace }}
output-directory: ${{ runner.temp }}/Unity
export-method: ${{ env.DISTRIBUTION }}
team-id: <Team ID>
provisioning-profile-uuid: ${{ steps.setup-xcode-environment.outputs.provisioning-profile-uuid }}Android builds
- uses: akiojin/unity-build-github-action@v3
with:
build-target: 'Android'
project-directory: ${{ github.workspace }}
output-directory: ${{ runner.temp }}/UnityKeystore
- uses: akiojin/unity-build-github-action@v3
with:
build-target: 'Android'
project-directory: ${{ github.workspace }}
output-directory: ${{ runner.temp }}/Unity
keystore-base64: ${{ secrets.GOOGLE_KEYSTORE_BASE64 }}
keystore-password: ${{ secrets.GOOGLE_KEYSTORE_PASSWORD }}
keystore-alias: 'development'
keystore-alias-password: ${{ secrets.GOOGLE_KEYSTORE_ALIAS_DEVELOPMENT_PASSWORD }}Arguments
Common
| Name | Required | Type | Default | Description |
|---|---|---|---|---|
| additional-arguments | false | string | "" | Specify additional required arguments. |
| build-target | true | string | Allows the selection of an active build target before loading a project.Possible options are:Standalone, Win, Win64, OSXUniversal, Linux, Linux64, LinuxUniversal, iOS, Android, Web, WebStreamed, WebGL, XboxOne, PS4, WindowsStoreApps, Switch, N3DS, tvOS. | |
| configuration | false | string | Debug | The configuration to use when building the app.Possible options are:Debug, Release. |
| execute-method | false | string | "" | Execute the static method as soon as Unity opens the project, and after the optional Asset server update is complete. |
| log-file | false | string | "-" | Specify where Unity writes the Editor or Windows/Linux/OSX standalone log file.To output to the console, specify - for the path name.On Windows, specify - option to make the output go to stdout, which is not the console by default. |
| output-directory | false | string | $RUNNER_TEMP | The directory in which the ipa/apk file should be stored in. |
| output-name | false | string | "Build" | Specifies the output file name. |
| project-directory | true | string | Open the project at the given path. If the pathname contains spaces, enclose it in quotes. | |
| unity-version | false | string | "" | Specify the Unity version to be used.If omitted, the project version is used. |
iOS
| Name | Required | Type | Default | Description |
|---|---|---|---|---|
| export-method | false | string | development | Define the profile type, can be appstore, adhoc, development, enterprise, developer_id, mac_installer_distribution. |
| include-bitcode | false | boolean | false | Should the ipa file include bitcode? |
| include-symbols | false | boolean | false | Should the ipa file include symbols? |
| scheme | false | string | Unity-iPhone | The project's scheme. |
| sdk | false | string | iphoneos | The SDK that should be used for building the application. |
| team-id | false | string | "" | The ID of your Developer Portal team if you're in multiple teams. |
Android
| Name | Required | Type | Default | Description |
|---|---|---|---|---|
| keystore | false | string | "" | Specify the path to the keystore file.For Android, if keystore or keystore-base64, keystore-password, keystore-alias,keystore-alias-password is not specified, will be signed with a debug key. |
| keystore-base64 | false | string | "" | Specifies Base64 data for the keystore.If you do not specify a file path in keystore, you must specify this parameter.Also, if this value is specified, the value of keystore is ignored. |
| keystore-password | false | string | "" | Specify the password for the keystore. |
| keystore-alias | false | string | "" | Specifies the name of the keystore alias. |
| keystore-alias-password | false | string | "" | Specify the password for the keystore alias. |
License
Any contributions made under this project will be governed by the MIT License.