@babichjacob/svelte-localstorage v1.1.2
This library for Svelte provides writable stores that automatically synchronize with localStorage.
It has been tested to work with Vite, with or without SvelteKit. It may also work with any other bundler that respects exports maps.
💻 Installation
npm install --save-dev @babichjacob/svelte-localstorage⌨️ TypeScript
This package uses JSDoc for types and documentation, so an extra step is needed to use it in TypeScript projects for now. Configure your tsconfig.json so that it has compilerOptions.maxNodeModuleJsDepth set to at least 1:
// tsconfig.json
{
// When using SvelteKit: "extends": "./.svelte-kit/tsconfig.json",
"compilerOptions": {
// Other options...
"maxNodeModuleJsDepth": 1
}
}🛠 Usage
Import and use the writable store creator from @babichjacob/svelte-localstorage:
<script>
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
const textInput = localStorageWritable("text-input", "Initial value");
</script>
<input bind:value={$textInput} type="text">You can create stores with localStorageWritable and read from them without having to check whether you're in the browser or on the server. You generally should only write while in the browser.
⚙️ Options
key: what key inlocalStorageto synchronize withinitial: the initial value of the writable storeserde(optional): how to serialize and deserialize the store valueserialize(defaultJSON.stringify): how to create a string representation of the store value to put inlocalStoragedeserialize(defaultJSON.parse): how to convert the string representation inlocalStorageto a value to put in the store
💱 Serialization and deserialization
Only strings can be put in localStorage, so whatever values you want this store to have must be representable as strings somehow. JSON is the default format used, since it supports common types. You can pass a custom serialize and deserialize function for objects that JSON.stringify and JSON.parse can't handle, like custom classes:
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
class Point {
constructor(x, y) {
this.x = x;
this.y = y;
}
}
const point = localStorageWritable("point", new Point(0, 0), {
// You can still use JSON.stringify and JSON.parse to help, if you want
serialize: (pnt) => JSON.stringify([pnt.x, pnt.y]),
deserialize(str) {
const [x, y] = JSON.parse(str);
return new Point(x, y);
},
});🗜️ Compression and decompression
You can further utilize serialize and deserialize to store the data compressed in localStorage, perhaps to stay under the 5 MB limit your website / app has available.
Any compression algorithm can be used, but lz-string is chosen for example:
<script>
import { localStorageWritable } from "@babichjacob/svelte-localstorage";
import lzString from "lz-string";
const draft = localStorageWritable("blog-post-draft", { time: new Date(), content: "" }, {
serialize: (obj) => {
const serialized = ...; // create a string representation somehow
const compressed = lzString.compressToUTF16(serialized);
return compressed;
},
deserialize: (text) => {
const decompressed = lzString.decompressFromUTF16(text);
const deserialized = ...; // convert the string representation to an object somehow
return deserialized;
},
});
</script>
<h1>Write a new blog post</h1>
<h2>Draft started at {$draft.time}</h2>
<textarea bind:value={$draft.content}></textarea>😵 Help! I have a question
Create an issue and I'll try to help.
😡 Fix! There is something that needs improvement
Create an issue or pull request and I'll try to fix.
📄 License
MIT
🙏 Attribution
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