0.0.2 • Published 6 years ago
@chenzesam/lock v0.0.2
lock
The mobile gesture unlock library, based on canvas.
Simple Use
import Lock from '@chenzesam/lock';
const lock = new Lock({
container: document.querySelector('class'),
keyboard: [3, 3]
});
Options
containerHTMLElement: the container for place canvas.keyboardnumber, number (optional): the gesture keyboard(default 3, 3).onResult((result: number[]) => (Promise | void)) (optional): will callback when the user complete operation(default null).onChange((result: number[]) => void) (optional): will callback when the user touchmove new circle(default null).errorDurationnumber (optional): time(ms) of error presentation(default 2000).checkIntervalnumber (optional): time(ms) of check circle transit(default 150).
API
checking: starup checking status.success: starup success status.error: starup error status.destroy: destroy it(remove DOM and unbind events).
Roadmap
feat: 绘制功能;
feat: 完善功能(成功回调);
feat: 添加连线;
feat: 错误响应;
feat: 支持异步(promise) 检测;
doc: 代码结构优化(分离功能);
feat: 添加 error, success, loading 方法, 支持外部调用;
feat: mouse 事件改为 touch 事件;
feat: 拆分出多一层 canvas 作为 checking 交互展示;
feat: typescriptify;
feat: onChange event;
feat: add destroy method;
feat: add test;
fix: touch 事件的 clientX 和 clientY 转为相对于容器的坐标;
fix: 父容器能滚动的情况下会导致坐标计算不准确;