1.0.5 • Published 10 months ago

@discordjs-mvc/session v1.0.5

Weekly downloads
-
License
MIT
Repository
github
Last release
10 months ago

Session Plugin for DiscordJs Mvc

Installation

npm install @discordjs-mvc/session
# or
yarn add @discordjs-mvc/session

Usage

You need to extend your Context type with the SessionFlavor type from the plugin.

import { Base } from 'discord.js';
import { SessionFlavor } from '@discordjs-mvc/session';
import { BaseContext } from 'discord.js-mvc';

export type Context<T extends Base> = BaseContext<T> & SessionFlavor;

Registering the plugin

import { SessionPlugin, InMemoryStorage } from '@discordjs-mvc/session';
import { Router } from 'discord.js-mvc';

export const router = new Router()
    .plugin(
        SessionPlugin(
            // Pass the session store here, this is required
            new InMemoryStore(),
            // You can pass initial data to the session store here, this is optional
            { foo: 'bar' }
        )
    )
    .middleware(
        // Your Middleware
    )
    .routes(
        // Your Routes
    );

Using the session

// controllers/ping.controller.ts
import {ChatInputCommandInteraction} from 'discord.js';
import { Context } from './context';
import { Controller } from 'discord.js-mvc';

export const pingController: Controller<Context<ChatInputCommandInteraction>> = async (ctx) => {
    // check if user already used the command
    const used = await ctx.session.get('ponged');
    if (used) {
        return await ctx.reply('You already used this command');
    }
    // if not, set the session value to true
    await ctx.session.set('ponged', true);
    // reply with pong
    return await ctx.reply('pong');
};

Session Storage

The plugin comes with two session storage implementations, InMemoryStorage and FileStorage. Both storages are not recommended for production use : the InMemoryStorage is not persistent and the FileStorage is not optimized as it store the whole session data in a single file.

InMemoryStore

The InMemoryStorage is the easiest to use, it stores the session data in memory, but it is not persistent, so the session data will be lost when the bot restarts. The implementation is described in the previous section.

DO NOT USE THIS IN PRODUCTION

FileStorage

The FileStorage stores the session data in a file, it is persistent but not optimized. It's the same implementation as the InMemoryStorage but it uses the fs module to store the data in a file so it is persistent.

The FileStorage constructor takes a path to the file as first argument and an optional writeIntervalDelay, this is the delay between each write to the file, by default it is set to 60 000 (1 minute).

import { SessionPlugin, FileStorage } from '@discordjs-mvc/session';
import { Router } from 'discord.js-mvc';

export const router = new Router()
    .plugin(
        SessionPlugin(
            // Pass the session store here, this is required
            new FileStorage('./session.json', 60_000),
            // You can pass initial data to the session store here, this is optional
            { foo: 'bar' }
        )
    )
    .middleware(
        // Your Middleware
    )
    .routes(
        // Your Routes
    );

Create your own storage

You can create your own storage by implementing the Storage interface.

interface Storage {
    get(key?: string): any | Promise<any>;
    set(key: string, value: any): void | Promise<void>;
    delete(key: string): void | Promise<void>;
}

So you can create a storage that uses a database or a cache system. All you need is to create a class that has the get, set and delete methods.

import { Storage } from '@discordjs-mvc/session';

export class MyStorage implements Storage {
    
    public async get(key?: string): Promise<any> {
        // get the value from the database
    }

    public async set(key: string, value: any): Promise<void> {
        // set the value in the database
    }

    public async delete(key: string): Promise<void> {
        // delete the value from the database
    }
}