@emulatorjs/emulatorjs v4.2.1-beta.2
Self-hosted Javascript emulation for various systems.
Join our Discord server:
Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):
!NOTE
As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete rewrite.!WARNING
As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get it from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).!TIP Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.
Ads
This project has no ads. Although, the demo page currently has an ad to help fund this project. Ads on the demo page may come and go depending on how many people are funding this project.
You can help fund this project on patreon
Issues
If something doesn't work, please consider opening an Issue with as many details as possible, as well as the console log.
Versioning
There are three different version names that you need to be aware of: 1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo. 2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated. 3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is considered alpha.
CDN
There is a new CDN that you can use to get any version of the emulator. The CDN is https://cdn.emulatorjs.org/. You can get the stable, latest, nightly, and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.
Extensions
A library overview for your ROM folder.
Development:
Run a local server with:
npm i
npm startMinifying
Before pushing the script files onto your production server it is recommended to minify them to save on load times as well as bandwidth.
Read the minifying documentation for more info.
>> When reporting bugs, please specify what version you are using
Nintendo
Game Boy Advance | Famicom / NES | Virtual Boy
Sega
Master System | Mega Drive | Game Gear
Atari
2600 | 5200 | 7800 | Lynx | Jaguar
Commodore
Commodore 64 | Commodore 128 | Commodore Amiga
Commodore PET | Commodore Plus/4 | Commodore VIC-20
Other
PlayStation | PlayStation Portable | Arcade
3DO | MAME 2003 | ColecoVision
Star History
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