2.5.3 • Published 6 years ago
@eugle/particles-bg v2.5.3
particles-bg
React component for particles backgrounds
This project refers to the source code of the Proton official website, I packaged it into a component. You can use it casually in your own projects. Thanks to the original author.
A vue.js version of particles-bg-vue is here https://github.com/lindelof/particles-bg-vue
Online demo
- demo1 https://stackblitz.com/edit/react-a6pm3w
- demo2 https://stackblitz.com/edit/react-bpv9fc
- custom1 https://stackblitz.com/edit/react-sop6sx
- custom2 https://stackblitz.com/edit/react-v1ou5e







Install
npm install --save particles-bgUsage
import React, { Component } from 'react'
import ParticlesBg from 'particles-bg'
class Example extends Component {
  render () {
    return (
      <>
        <div>...</div>
        <ParticlesBg type="circle" bg={true} />
      </>
    )
  }
}Parameter Description
<ParticlesBg color="#ff0000" num={200} type="circle" bg={true} />* type - Is the type of particle animation
Is the type of particle animation, random is a random selection. You are also free to customize use custom.
"color"
"ball"
"lines"
"thick"
"circle"
"cobweb"
"polygon"
"square"
"tadpole"
"fountain"
"random"
"custom"* num - The number of particles emitted each time, generally not set
* color - The background color or particle color of the particle scene
Notice: which should be an array under type=color
* bg - Set to html background
Is set the following properties
position: "absolute",
zIndex: -1,
top: 0,
left: 0About Custom

You can use type="custom" to achieve a higher degree of freedom for the particle background.
  let config = {
      num: [4, 7],
      rps: 0.1,
      radius: [5, 40],
      life: [1.5, 3],
      v: [2, 3],
      tha: [-40, 40],
      // body: "./img/icon.png", // Whether to render pictures
      // rotate: [0, 20],
      alpha: [0.6, 0],
      scale: [1, 0.1],
      position: "center", // all or center or {x:1,y:1,width:100,height:100}
      color: ["random", "#ff0000"],
      cross: "dead", // cross or bround
      random: 15,  // or null,
      g: 5,    // gravity
      // f: [2, -1], // force
      onParticleUpdate: (ctx, particle) => {
          ctx.beginPath();
          ctx.rect(particle.p.x, particle.p.y, particle.radius * 2, particle.radius * 2);
          ctx.fillStyle = particle.color;
          ctx.fill();
          ctx.closePath();
      }
    };
    return (
      <div>
        <SignIn />
        <ParticlesBg type="custom" config={config} bg={true} />
      </div>
    )Similar projects
Maybe you will like these two projects, they will also make your page flourish