1.0.9 • Published 2 years ago

@gabnor/rescript-stdlib v1.0.9

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Last release
2 years ago

rescript-standard-library

This is not officially published yet, and is in private testing.

The new ReScript standard library. Intended to be familiar for JavaScript developers, easy to use, and be rich enough that you don't need to reach for anything else for typical ReScript development.

It ships as a separate package initially, so you can start migrating to it at your convenience. Eventually it'll make its way into the compiler (likely in ReScript v11). And, long term it will replace the current Js namespace.

Ultimately, this + Belt is what'll be available for ReScript developers out of the box. Read more about the plan in this forum post.

Acknowledgements

  • @bloodyowl + contributors to rescript-js are the people who've done the heavy lifting here, since this stdlib is based fully on rescript-js.
  • Also a shout out to the authors of Belt, as a few key things have been incorporated directly from Belt.
  • Patrick (@ryyppy) for his work on rescript-promise, which is fully inlined into the stdlib.

Installation

ReScript >=10.1 is required.

$ yarn add @gabnor/rescript-stdlib

The @gabnor scope is for "private" testing before the package is officially published. When officially published, it'll be under the appropriate @rescript scope.

Then add rescript-stdlib to your bsconfig.json's bs-dependencies:

 {
   "bs-dependencies": [
+    "@gabnor/rescript-stdlib"
   ]
 }

Open the standard library so it's available in the global scope. This is important because this is the way it'll ship in the compiler eventually, automatically available in the global scope.

 {
   "bsc-flags": [
+    "-open RescriptStdlib",
   ]
 }

What it looks like

Console.log("Hello world!")

let timeout = setTimeout(() => {
  Console.log("Hello!")
}, 100)

clearTimeout(timeout)

let array = [1, 2, 3]

let sum = array
  ->Array.map(x => x * 2)
  ->Array.reduce((acc, item) => acc + item, 0)

let maybeValidFloats = ["1", "1.5", "some random string"]

let validFloats = maybeValidFloats
  ->Array.filterMap(v => v->Float.fromString)

Documentation

Documentation will be added successively to this repository, and will be fully available as the standard library is officially merged into the compiler.

OCaml compat

During the transition phase to this standard library you might find yourself needing to access the current global Array/List etc modules that originate from OCaml. These will be removed eventually, but in the transition phase you'll be able to access them by adding this open at the top of any file:

open OCamlCompat

Differences to rescript-js

This standard library is based on rescript-js, but with a few tweaks and modifications:

Array

  • reduce/reduceReverse and friends (withIndex versions) are taken from Belt and replace the bindings to the JavaScript equivalents (reduce and reduceRight). The reduce versions from Belt works fully with type inference because of the argument order being reversed (init value comes first), whereas the JavaScript versions don't work well with inference. The runtime added for this is minor (and very fast still), and we want users to have to annotate as little as possible for the standard functions they'll be using.
  • push/pushMany/unshift/unshiftMany are changed to return unit, for convenience. In JS, these return the new length of the array. That's however extremely rare to actually use, and you can just do Array.length(array) after pushing to get the new length. Changing the return type to be unit gets rid of needing to do let _ = (or ->ignore), which can be confusing for beginners.
  • findIndexOpt/lastIndexOf/indexOfOpt are added, returning None instead of -1 if the item searched for does not exist. These are in addition to findIndex/lastIndexOf, which still returns -1 when the item you're looking for does not exist.
  • getUnsafe added (copied from Belt).
  • setUnsafe added (copied from Belt).
  • reverse added (copied from Belt), in addition to existing reverseInPlace. reverseInPlace is zero cost but does not produce a new array. reverse does produce a new array.
  • keepMap and keepMapU is added from Belt, but renamed to filterMap. Rationale: filterMap is closer to the JS convention of naming. It's also available in other languages like Rust. keep et al can confuse beginners, who're bound to be looking for filter style names since that's what JS has.
  • shuffle and shuffleInPlace are added (copied from Belt).
  • flatMap added (copied from Belt, but using native map and concat functions).

Float

  • fromString is copied from Belt. Main difference is that fromString now returns an option that's None if the parsed float is NaN. If you want the raw JS behavior of potentially parsing a float to NaN you can use Float.parseFloat(string).
  • parseInt and parseIntWithRadix are removed. They were present in Float as a way of dealing with parseInt potentially returning NaN, which is a float.
  • parseFloat takes a string and not any type 'a.

String

  • searchOpt/indexOfOpt/lastIndexOfOpt added. Convenience methods for returning an option instead of returning -1 for not found.
  • Added bindings for localeCompare.

Promise

The Promise module is inlined from https://github.com/ryyppy/rescript-promise, with these additions:

  • Jaap's ignorePromise PR is merged.
  • then and catch is replaced with Cristiano's "safe promises" (where nested promises do not cause runtime breakages).

Option, List, Result

  • The above stated modules are brought in from Belt, since they're widely used in the ecosystem.
  • In Option and List, the same naming convention is applied as in Array for keep* functions. As in keep becomes filter, keepMap becomes filterMap, etc.

window, document

  • window and document are typed as Dom.window/Dom.document rather than open objects ({..}).

Migration

Things are added to this section on migration gradually.

Migrating to the new standard library should be easy to do gradually. In this section we'll gather information that's intended to help migrating as painlessly as possible.

Name clashes

Since the standard library is designed to live in the global scope, you might have your own modules whose names might collide with the modules from the standard library. The easiest way to solve this is to just rename your own module to something else.

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