2.3.0 • Published 9 months ago

@galaxyops/dialogue-service v2.3.0

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@galaxyops/dialogue-service

This services manages the dialogue for the game. Dialogue files are stored in Ink format. The Ink format allows for conditional choices between messages and for tags to be passed to game engine.

Ink tags can be used for actorId, actorExpression/actorSprite, or other meta data.

Getting Started

Dialogue files can be viewed and edited using Inky Editor.

Ideas

The following private repo contains rough ideas for the game. Established contributors can request for access.

Resources Structure

./public
  └─ en - # english language
    └─ acts
      └─ {act_name}
        ├─ dialogues - # dialogue (*.ink) files
        └─ audio - # audio (*.mp3) files

Credits

  • Opening screenplay by Ethan Goodwin.
  • Train screenplay by Kion.

References

2.3.0

9 months ago

2.2.0

10 months ago

2.1.0

12 months ago