5.0.0 • Published 3 years ago
@gd-com/utils v5.0.0
@gd-com/utils
Binary serialization helper godot and nodejs !
Written with this api
Requirements
- Godot 4.0 or greater
- NodeJS 16 LTS or greater
For Godot 3 go @gd-com/utils v3
How to install
npm install --save @gd-com/utils
Examples
What is certs-generator ?
This is a Godot project which is just used to generate SSL certificates to test TCP UDP and Websocket in "secure" mode
Basic vs Advanced
- Basic is a simple example who explain how to send variant
- Advanced is a more complex example who explain how to send custom packets
Available from gdCom
Helpers
| Method | Description | Return |
|---|---|---|
| prefixWithLength(buffer) | Prefix the buffer passed in parameter by its size (required only for TCP) | Buffer |
| StreamTcp | To optimize Godot send from time to time several packets in the same packet (only for TCP), to deserialize well it is necessary to use this | Class |
Encode and Decode
- getX
| Method | Return |
|---|---|
| getVar(buffer, offset = 0) | Object { value, length } |
| get8(buffer, offset = 0) | Object { value, length } |
| get16(buffer, offset = 0) | Object { value, length } |
| get32(buffer, offset = 0) | Object { value, length } |
| get64(buffer, offset = 0) | Object { value, length } |
| getU8(buffer, offset = 0) | Object { value, length } |
| getU16(buffer, offset = 0) | Object { value, length } |
| getU32(buffer, offset = 0) | Object { value, length } |
| getU64(buffer, offset = 0) | Object { value, length } |
| getFloat(buffer, offset = 0) | Object { value, length } |
| getDouble(buffer, offset = 0) | Object { value, length } |
| getString(buffer, offset = 0) | Object { value, length } |
- putX
| Method | Return |
|---|---|
| putVar(value, type) | Buffer |
| put8(value) | Buffer |
| put16(value) | Buffer |
| put32(value) | Buffer |
| put64(value) | Buffer |
| putU8(value) | Buffer |
| putU16(value) | Buffer |
| putU32(value) | Buffer |
| putU64(value) | Buffer |
| putFloat(value) | Buffer |
| putDouble(value) | Buffer |
| putString(value) | Buffer |
TYPE
| Name | Value |
|---|---|
| NULL | 0 |
| BOOL | 1 |
| INTEGER | 2 |
| FLOAT | 3 |
| STRING | 4 |
| VECTOR2 | 5 |
| RECT2 | 6 |
| VECTOR3 | 7 |
| TRANSFORM2D | 8 |
| PLANE | 9 |
| QUATERNION | 10 |
| AABB | 11 |
| BASIS | 12 |
| TRANSFORM | 13 |
| COLOR | 14 |
| NODE_PATH | 15 |
| RID // unsupported | 16 |
| OBJECT // unsupported | 17 |
| DICTIONARY | 18 |
| ARRAY | 19 |
| RAW_ARRAY | 20 |
| INT_32_ARRAY | 21 |
| INT_64_ARRAY | 22 |
| FLOAT_32_ARRAY | 23 |
| FLOAT_64_ARRAY | 24 |
| STRING_ARRAY | 25 |
| VECTOR2_ARRAY | 26 |
| VECTOR3_ARRAY | 27 |
| COLOR_ARRAY | 28 |
| MAX | 29 |
Test
git clone git@github.com:gd-com/utils.git gd-com-utils
cd gd-com-utils
npm install or yarn install
npm run lint && npm run testContributing
Please read CONTRIBUTING for details on our code of conduct, and the process for submitting pull requests to us.
TODO & CHANGELOG
License
This project is licensed under the MIT License - see the LICENSE file for details
Thanks
- Godot
- Godot France
- GDQuest
- IG-Dev
- Salsa2k for the initial work
5.0.0
3 years ago
4.1.5
3 years ago
4.1.4
3 years ago
4.1.3
3 years ago
4.1.2
4 years ago
4.1.1
5 years ago
4.1.0
6 years ago
4.0.1
6 years ago
4.0.0
7 years ago
3.0.0
7 years ago
2.3.0
7 years ago
2.2.0
7 years ago
2.1.3
7 years ago
2.1.2
7 years ago
2.1.1
7 years ago
2.1.0
7 years ago
2.0.0
7 years ago
1.0.0
7 years ago
0.0.3
7 years ago