3.0.24 • Published 3 years ago
@gechiui/reusable-blocks v3.0.24
Reusable blocks
Reusable blocks components and logic.
Installation
Install the module
npm install @gechiui/reusable-blocks --save
This package assumes that your code will run in an ES2015+ environment. If you're using an environment that has limited or no support for such language features and APIs, you should include the polyfill shipped in @gechiui/babel-preset-default
in your code.
How it works
This experimental module provides support for reusable blocks.
Reusable blocks are GeChiUI entities and the following is enough to ensure they are available in the inserter:
const { __experimentalReusableBlocks } = useSelect( ( select ) =>
select( 'core' ).getEntityRecords( 'postType', 'gc_block' )
);
return (
<BlockEditorProvider
value={ blocks }
onInput={ onInput }
onChange={ onChange }
settings={ {
...settings,
__experimentalReusableBlocks,
} }
{ ...props }
/>
);
With the above configuration management features (such as creating new reusable blocks) are still missing from the editor. Enter @gechiui/reusable-blocks
:
import { ReusableBlocksMenuItems } from '@gechiui/reusable-blocks';
const { __experimentalReusableBlocks } = useSelect( ( select ) =>
select( 'core' ).getEntityRecords( 'postType', 'gc_block' )
);
return (
<BlockEditorProvider
value={ blocks }
onInput={ onInput }
onChange={ onChange }
settings={ {
...settings,
__experimentalReusableBlocks,
} }
{ ...props }
>
<ReusableBlocksMenuItems />
{ children }
</BlockEditorProvider>
);
This package also provides convenient utilities for managing reusable blocks through redux actions:
import { store as reusableBlocksStore } from '@gechiui/reusable-blocks';
function MyConvertToStaticButton( { clientId } ) {
const { __experimentalConvertBlockToStatic } = useDispatch(
reusableBlocksStore
);
return (
<button
onClick={ () => __experimentalConvertBlockToStatic( clientId ) }
>
Convert to static
</button>
);
}
function MyConvertToReusableButton( { clientId } ) {
const { __experimentalConvertBlocksToReusable } = useDispatch(
reusableBlocksStore
);
return (
<button
onClick={ () =>
__experimentalConvertBlocksToReusable( [ clientId ] )
}
>
Convert to reusable
</button>
);
}
function MyDeleteReusableBlockButton( { id } ) {
const { __experimentalDeleteReusableBlock } = useDispatch(
reusableBlocksStore
);
return (
<button onClick={ () => __experimentalDeleteReusableBlock( id ) }>
Delete reusable block
</button>
);
}