0.4.2 • Published 4 years ago
@gltf-transform/prune v0.4.2
@gltf-transform/prune
Part of the glTF-Transform project.
- GitHub: https://github.com/donmccurdy/glTF-Transform
- Documentation: https://gltf-transform.donmccurdy.com/
Installation
Install:
npm install --save @gltf-transform/prune
Import:
// ES6
import { WebIO } from '@gltf-transform/core';
import { prune } from '@gltf-transform/prune';
// CommonJS
const { WebIO } = require('@gltf-transform/core');
const { prune } = require('@gltf-transform/prune');
// Apply.
const io = new WebIO();
const document = await io.read('/model.glb');
document.transform(prune({accessors: true, textures: false}));
const glb = io.packGLB(document); // → ArrayBuffer
Options
- accessors: Whether to prune duplicate accessors. Default
true
. - textures: Whether to prune duplicate textures. Default
true
.
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