@habitual/typing v1.0.3
@habitual/typing
The @habitual/typing library is designed to provide dynamic (runtime) type checking for applications that perform input validation, or applications that require extreme flexibility and specificity in modeling their problem domain.
Installation
npm install @habitual/typingBuilding Runtime Type Checkers
The library provides functionality for defining runtime types from a large selection of predefined basic and complex elements such as Integers, Strings, Lists, Tuples, Objects, Enums, and more.
Example
Define (runtime) types...
// More imports available. See 'API'.
import {
isa,
Optional,
Int,
Float,
Digit,
Str,
TemplateStr,
Datetime,
List,
Tuple,
Obj,
IntEnum,
StrEnum
} from '@habitual/typing'
// Runtime type definitions.
const SubscriptionStatus = IntEnum('active', 'past_due', 'expired')
const CreditCard = Obj({
brand: Optional(StrEnum('visa', 'mastercard', 'amex')),
last4: TemplateStr(Digit, Digit, Digit, Digit),
expiry: Tuple(Int, Int) //month, year
})
const Customer = Obj({
id: Int,
name: Str,
rating: Float,
signedUpAt: Datetime,
subscriptionStatus: SubscriptionStatus,
paymentMethods: List(CreditCard),
})...then use them to validate runtime values.
const aCustomer = {
id: 10,
name: 'Gillian',
rating: 0.24,
signedUpAt: new Date(),
subscriptionStatus: 1,
paymentMethods: [
{
brand: 'amex',
last4: '1123',
expiry: [10, 22]
},
{
last4: '2943',
expiry: [7, 21]
}
]
}
// Two ways to check if value is valid (according to Type).
// 1.
if (isa(Customer, aCustomer)) {
// aCustomer is a Customer.
}
// 2.
const validatedCustomer = Customer(aUser)
if (validatedCustomer === undefined) {
// validatedCustomer is not a Customer.
// note: be careful when using this form with Optional(...) types.
}About undefined
Runtime types are defined such that the undefined value is not a member of the type. To allow a value to be undefined, specify its type as Optional(T) instead of T (where T is a runtime type).
API
Basic Types
Bool
Allows any boolean value.
Char
Allows a single character.
Digit
Allows a single decimal digit.
isa(Digit, '4') //true
isa(Digit, '12') //false
isa(Digit, 4) //falseFloat
Allows any non-null, non-NaN finite number value.
Int
Allows any non-null, non-NaN finite integer number value.
Letter
Allows a single ASCII letter.
isa(Letter, 'a') //true
isa(Letter, 'A') //true
isa(Letter, '4') //falseLiteral(v: any)
Allows the specific value v.
const Zero = Literal(0)
isa(Zero, 0) //true
isa(Zero, 1) //false
Zero.value === 0 //trueLowercaseLetter
Allows a single lowercase ASCII letter.
isa(LowercaseLetter, 'a') //true
isa(LowercaseLetter, 'A') //false
isa(LowercaseLetter, '4') //falseStr
Allows any string value.
UppercaseLetter
Allows a single uppercase ASCII letter.
isa(LowercaseLetter, 'a') //false
isa(LowercaseLetter, 'A') //true
isa(LowercaseLetter, '4') //falseComposite Types
TemplateStr(...T)
Allows a string where each character has the type of its corresponding element in ...T.
const PostalCode = TemplateStr(Letter, Digit, Letter, Digit, Letter, Digit)
isa(PostalCode, 'k1M2f4') // true
isa(PostalCode, 'k122f4') // false
const ZipCode = TemplateStr(new Array(5).fill(Digit))
isa(ZipCode, '90210') // trueTuple(...T)
Allows an array with in-place values defined by the runtime types ...T.
const Point = Tuple(Float, Float)
const Point3D = Tuple(Float, Float, Float)
isa(Point, [0, 0]) //true
isa(Point3D, [0, 0, 3.14]) //trueList(T)
Allows an array containing zero or elements that each conform to the runtime type T.
const Points = List(Tuple(Float, Float))
isa(Points, [ [0,0], [1,2] ]) //trueObj(blueprint: { [key: string]: T })
Allows an object containing keys with the corresponding runtime types in the given blueprint.
const Point = Obj({
x: Float,
y: Float
})
const Point3D = Obj({
x: Float,
y: Float,
z: Float
}
isa(Point, { x: 0, y: 0 }) // true
isa(Point, { x: 0, y: 0, z: 0 }) // true
isa(Point3D, { x: 0, y: 0 }) // false
isa(Point3D, { x: 0, y: 0, z: 0 }) // trueEnum(cases: { [key: string]: any })
Allows any one of the literal values specified by cases.
const Defaults = Enum({
int: 0,
str: '',
datetime: new Date(0)
})
isa(Defaults, Defaults.datetime) //true
isa(Defaults, new Date(0)) //false
isa(Defaults, Defaults.int) //true
isa(Defaults, 0)) //trueMappedEnum(cases: string[], mapper: (label: string, index: number) => any)
Allows any one of the literal values mapped from cases by mapper.
const Compass = MappedEnum(['north', 'east', 'south', 'west'], (l, i) => i * 90)
Compass.north === 0 //true
Compass.east === 90 //true
Compass.south === 180 //true
Compass.west = 270 //trueStrEnum(cases: string[])
Shortcut for declaring an Enum with Str type case values.
IntEnum(cases: string[])
Shortcut for declaring an Enum with Int type case values.
Defining Arbitrary Types
TypeConstructor((v: any) => boolean): T
Define your own type by providing a function that returns true when passed a value of the type, and false otherwise.
const EvenLength = TypeConstructor(v => v.length % 2 === 0)
isa(EvenLength, [1,2]) //trueType Operations
Optional(T)
Allows undefined to be a value of the underlying runtime type ...T.
isa(Optional(Int), 1) //true
isa(Int, undefined) //false
isa(Optional(Int, undefined)) //trueOr(...T)
Allows values that conform to one of the given runtime types ...T.
const NumberLike = Or(Int, Float, Bool)
isa(NumberLike, 1) //true
isa(NumberLike, 3.14) //true
isa(NumberLike, true) //trueAnd(...T)
Allows values that conform to all of the given runtime types ...T.
const X = Obj({ x: Float })
const Y = Obj({ y: Float })
const Point = And(X, Y)
isa(Point, { x: 1.2, y: 3.4 }) //trueNot(T)
Allows values that are not of runtime type T.
const Even = And(Int, TypeConstructor(v => v % 2 === 0))
const Odd = Not(Even)
isa(Even, 0) //true
isa(Even, 2) //true
isa(Odd, 1) //true