@kano/kbc-onboarding v2.1.17
kbc-onboarding
A manager for user onboarding gamification.
Setup
This package provides a context with a global OnboardingManagerProvider
that you can use to trigger onboarding actions.
To set it up, add the following provider:
import { OnboardingManagerProvider } from '@kano/kbc-toast';
const onboardingManagerConfig = {
KB_APP_NAME: config.KB_APP_NAME,
KB_KANO_WORLD_URL: config.KB_KANO_WORLD_URL,
};
ReactDOM.render(
<OnboardingManagerProvider providerConfig={onboardingManagerConfig}>
<App />
</ToastManagerProvider>
);
How to initiate onboarding
Onboarding is initiated via calling its init()
method within the app as you can then add aditional logic such as "don't initiate unless a user has logged in and after the app has fully loaded".
import { withOnboardingManager, IOnboardingManagerAPI } from '@kano/kbc-onboarding';
interface ComponentProps extends IOnboardingManagerAPI {
user: string;
}
const Component = withOnboardingManager(({ user, onboardingManager }: ComponentProps) => {
useEffect(() => {
if (user) {
onboardingManager.init();
}
}, [])
return <div className="main">...</button>;
});
NOTE:
The init()
method also allows an optional step
argument so you can pass through a step that you want to complete immediately on load. I.e if just visiting an app consists of a step then complete when the app loads and we initiate onboarding.
## How to complete a step
The onboarding consists of multiple steps, most of which are defined in our gamification engine. Users can complete these steps in a multitude of ways. See below for an example:
Example:
import { withOnboardingManager, IOnboardingManagerAPI } from '@kano/kbc-onboarding';
interface ComponentProps extends IOnboardingManagerAPI {
prop: any;
}
const Avatar = withOnboardingManager(({ user, onboardingManager }: ComponentProps) => {
return <button className="save-my-avatar" onClick={() => onboardingManager.completeStep('avatar');}>Save</button>;
});
Telemetry
The onboarding manager tracks a users progression via our telemetry system. These are the event names:
Event / Error Name | Data |
---|---|
onboarding_initiated | data: { currentStep, stepNumber } |
onboarding_dismissed | data: { currentStep, complete } |
onboarding_complete_step | data: { step, stepNumber } |
onboarding_unlock_loot | data: { loot } |
onboarding_all_steps_completed | data: { step } |
onboarding_goto_step | data: { currentStep, gotoStep } |
onboarding_gotonext_step | data: { currentStep, nextStep } |
onboarding_gotoprev_step | data: { currentStep, prevStep } |
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