0.1.0 • Published 9 months ago

@mark-wiemer/luanti-api v0.1.0

Weekly downloads
-
License
MIT
Repository
github
Last release
9 months ago

Luanti API

Type definitions for using the Luanti (formerly Minetest) API via TypeScriptToLua

Usage

Install dev dependency in your TypeScript project:

npm i @mark-wiemer/luanti-api --save-dev

And use:

import type {} from "@mark-wiemer/luanti-api";

The module declares the Luanti global the same way you'd use it in Lua

You can also utilize the types it provides in your own code by importing them:

import type { LtVec3 } from "@mark-wiemer/luanti-api";

let myVec: LtVec3 = { x: 0, y: 0, z: 0 };

core is the only supported namespace alias, minetest will not work:

core.register_on_joinplayer((player) => {
  const playername = player.get_player_name();

  core.chat_send_player(playername, "Welcome!");
});

Users of Luanti's Lua api will notice a lack of : in TypeScript

Lua uses obj:method and obj.func to differentiate with obj is passed as self as the first argument

For instance:

local obj = {
  method = function (self)
    --"self" refers to obj, similar to "this" in TypeScript
  end

  func = function ()
    --no self variable here
  end
};

obj.method() -- self will be nil
obj:method() -- self will be obj

obj.func() -- self will be nil
obj:func() -- self will still be nil because its not declared in function args

In TypeScript this is handled by providing a this definition:

interface LuantiGlobal {
  register_on_joinplayer (this: void, cb: LtPlayerJoinCallback): void;
}
declare global core: LuantiGlobal;

Because

this: void

TypeScript calls to core.register_on_joinplayer() will properly output: core.register_on_joinplayer() in lua

Without providing this: void, this would generate: core:register_on_joinplayer() as TypeScriptToLua assumes we want to provide a self reference as first argument

On the flip-side:

function handle_player_join (player) --player is ObjRef
  player:get_player_name() -- passes player as first arg to get_player_name code
end

core.register_on_joinplayer ( handle_player_join )

In TypeScript definitions:

interface ObjRef {
  //implicit this: ObjRef
  get_player_name(): string;
  //same as
  get_player_name(this: ObjRef): string;
}

Which both properly output:

player:get_player_name()

Acknowledgements

This project is a fork of @repcomm/mt-api from 2023.

0.1.0

9 months ago