@marshallofsound/webpack-asset-relocator-loader v0.5.0
Asset Relocator Loader for Webpack
Asset relocation loader used in ncc for performing Node.js builds while emitting and relocating any asset references.
Usage
Installation
npm i -g @zeit/webpack-asset-relocator-loaderUsage
Add this loader as a Webpack plugin for any JS files.
Any .node files included will also support binary relocation.
{
target: "node",
output: {
libraryTarget: "commonjs2"
},
module: {
rules: [
{
// For node binary relocations, include ".node" files as well here
test: /\.(m?js|node)$/,
// it is recommended for Node builds to turn off AMD support
parser: { amd: false },
use: {
loader: '@zeit/webpack-asset-relocator-loader',
options: {
// optional, base folder for asset emission (eg assets/name.ext)
outputAssetBase: 'assets',
// optional, a list of asset names already emitted or
// defined that should not be emitted
existingAssetNames: []
wrapperCompatibility: false, // optional, default
// build for process.env.NODE_ENV = 'production'
production: true, // optional, default is undefined
cwd: process.cwd(), // optional, default
debugLog: false, // optional, default
}
}
}
]
}
}Assets will be emitted using emitAsset, with their references updated in the code by the loader to the new output location.
How it Works
Asset Relocation
Assets are detected using static analysis of code, based on very specific triggers designed for common Node.js workflows to provide build support for a very high (but not perfect) level of compatibility with existing Node.js libraries.
process.cwd(),__filename,__dirname,path.*(),require.resolveare all statically analyzed when possible.- File emissions for exact asset paths
- Whole directory asset emissions for exact directory paths
- Wildcard asset emissions for variable path expressions
When an asset is emitted, the pure expression referencing the asset path is replaced with a new expression to the relocated asset and the asset emitted. In the case of wildcard emission, the dynamic parts of the expression are maintained.
Binary Relocation
Node binary loading conventions cover the following triggers for binary relocations:
require('bindings')(...)nbind.init(..)node-pre-gypinclude patterns
Any shared libraries loaded by these binaries will also be emitted as well.
Node.js Compatibility Features
In addition to asset relocation, this loader also provides a couple of compatibility features for Webpack Node.js builds as part of its analysis.
These include:
require.main === modulechecks are retained for the entry point being built.options.wrapperCompatibility: Automatically handles common AMD / Browserify wrappers to ensure they are properly built by Webpack. See theutils/wrappers.jsfile for the exact transformations currently provided.options.escapeNonAnalyzableRequires: Determines when arequirestatement is definitely not analyzable by Webpack, and replaces it with the outer__non_webpack_require__. This is useful for things like plugin systems that take apluginModulestring and then try to require it, but still won't correcly support contextual requires for local modules.require.resolvesupport in the target environment, while also supporting emission in the build environment.- Dynamic
requirestatements are analyzed to exact paths wherever possible, and when not possible to analyze, turned into dynamic requires in the target environment.
6 years ago