@mike_petrov/react-custom-audio-player v1.1.8
React Audio Player
This is a light React wrapper around the HTML5 audio tag. It provides the ability to manipulate the player and listen to events through a nice React interface.
Installation
npm install --save react-custom-audio-playerUsage
import AudioPlayer from 'react-custom-audio-player';
//...
<AudioPlayer src='sample.wav'/>Example
See the example directory for a basic working example of using this. You can run it with the command npm run example.
Props
| Prop | Type | Default | Description |
|---|---|---|---|
| showLoader | Boolean | false | Show loader till file downloads |
| showSeekControls | Boolean | false | Show Forward & Rewind options |
| enableDownload | Boolean | true | Show Button to download Audio file |
| showRunningTimer | Boolean | false | Show Elapsed time |
| showFullDuration | Boolean | false | Show Full Duration of Audio file |
| showRemainingTime | Boolean | false | Show Remaining Duration of Audio file while playing |
| showVolumeSlider | Boolean | false | Controls to Adjust Volume |
| showPlaybackRate | Boolean | false | Controls to Adjust Audio Play Rate |
| customDownloadButton | Boolean | false | Custom Icon for Download button |
| type | String | '' | Type of Audio file Ex: .mp3, .wav |
| filename | String | '' | Audio file name |
| theme | String or Object | '{progressBarColor: '#e6e9f0',progressBarFillColor: '#6699ff',}' | Custom theme Options |
Props - Native/React Attributes
See the audio tag documentation for detailed explanations of these attributes.
autoPlay {Bool} false
children {Element} null
className {String} ''
controls {Bool} false
loop {Bool} false
muted {Bool} false
preload {String} 'metadata'
src {String} ''
style {Object} {}
Props - Events
listenInterval {Number} 10000
Indicates how often to call the onListened prop during playback, in milliseconds.
onAbort {Function}
Called when unloading the audio player, like when switching to a different src file. Passed the event.
onCanPlay {Function}
Called when enough of the file has been downloaded to be able to start playing. Passed the event.
onCanPlayThrough {Function}
Called when enough of the file has been downloaded to play through the entire file. Passed the event.
onEnded {Function}
Called when playback has finished to the end of the file. Passed the event.
onError {Function}
Called when the audio tag encounters an error. Passed the event.
onListen {Function}
Called every listenInterval milliseconds during playback. Passed the event.
onPause {Function}
Called when the user pauses playback. Passed the event.
onPlay {Function}
Called when the user taps play. Passed the event.
onSeeked {Function}
Called when the user drags the time indicator to a new time. Passed the event.
onLoadedMetadata {Function}
Called when the metadata for the given audio file has finished downloading. Passed the event.
This is especially useful if you need access to read-only attributes of the audio tag such as buffered and played. See the audio tag documentation for more on these attributes.