@minix-iot/typescript v4.2.3-r2
TypeScript
TypeScript is a language for application-scale JavaScript. TypeScript adds optional types to JavaScript that support tools for large-scale JavaScript applications for any browser, for any host, on any OS. TypeScript compiles to readable, standards-based JavaScript. Try it out at the playground, and stay up to date via our blog and Twitter account.
Find others who are using TypeScript at our community page.
Installing
For the latest stable version:
npm install -g typescriptFor our nightly builds:
npm install -g typescript@nextContribute
There are many ways to contribute to TypeScript.
- Submit bugs and help us verify fixes as they are checked in.
- Review the source code changes.
- Engage with other TypeScript users and developers on StackOverflow.
- Help each other in the TypeScript Community Discord.
- Join the #typescript discussion on Twitter.
- Contribute bug fixes.
- Read the archived language specification (docx, pdf, md).
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
Documentation
Building
In order to build the TypeScript compiler, ensure that you have Git and Node.js installed.
Clone a copy of the repo:
git clone https://github.com/microsoft/TypeScript.gitChange to the TypeScript directory:
cd TypeScriptInstall Gulp tools and dev dependencies:
npm install -g gulp
npm ciUse one of the following to build and test:
gulp local # Build the compiler into built/local.
gulp clean # Delete the built compiler.
gulp LKG # Replace the last known good with the built one.
# Bootstrapping step to be executed when the built compiler reaches a stable state.
gulp tests # Build the test infrastructure using the built compiler.
gulp runtests # Run tests using the built compiler and test infrastructure.
# You can override the specific suite runner used or specify a test for this command.
# Use --tests=<testPath> for a specific test and/or --runner=<runnerName> for a specific suite.
# Valid runners include conformance, compiler, fourslash, project, user, and docker
# The user and docker runners are extended test suite runners - the user runner
# works on disk in the tests/cases/user directory, while the docker runner works in containers.
# You'll need to have the docker executable in your system path for the docker runner to work.
gulp runtests-parallel # Like runtests, but split across multiple threads. Uses a number of threads equal to the system
# core count by default. Use --workers=<number> to adjust this.
gulp baseline-accept # This replaces the baseline test results with the results obtained from gulp runtests.
gulp lint # Runs eslint on the TypeScript source.
gulp help # List the above commands.Usage
node built/local/tsc.js hello.tsRoadmap
For details on our planned features and future direction please refer to our roadmap.
Changes
We made the following code modifications to support the ETS development paradigm.
October 2021
- Support custom component
structsyntax, and addStructDeclarationandEtsComponentExpressionnode type.
November 2021
- Support
gotoDefinitionfor custom component name and arguments. - Support completion of lifecycle for
StructDeclarationtype. - Support
@Builderdecorator for function and method.
January 2022
- Optimize eTS language support.
- Support
@BuilderParamdecorator and custom container lambda syntax. - Add jsDoc and displayParts info in
getCompletionAtPositioninterface. - Support eTS language ScriptKind and Extension.
- Add
PropertyAccessExpressionConditionCheckfor eTS.
February 2022
- Support
@Stylesdecorator and related syntax. - Add check for
structname contain reserved tag name. - Support
stateStylesproperty. - Performance optimization for eTS completion.
- Support
@Extendand@Stylesdecorators for function.
3 years ago