@missive/commandz v1.0.0
Table of contents
API
Glossary
COMMANDS: An Array of COMMAND
COMMAND: {
up: function() {},
down: function() {}
}#execute
Receive COMMAND or COMMANDS and execute COMMAND.up().
Store commands as a { command: COMMAND } object in the history array.
Single command per history item
Store one history item per COMMAND.
CommandZ.execute({
up: function() { console.log('up 1') },
down: function() { console.log('down 1') }
}) // => up 1
CommandZ.execute({
up: function() { console.log('up 2') },
down: function() { console.log('down 2') }
}) // => up 2
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 1Multiple commands per history item
Store one history item per COMMAND group (COMMANDS).
A single undo would go back through all of the COMMAND inside COMMANDS.
commands = []
for (var i=1; i <= 5; i++) {
commands.push({
up: function() { 'up 1.' + i },
down: function() { 'down 1.' + i }
})
}
CommandZ.execute(commands) // => up 1.1, up 1.2, up 1.3, up 1.4, up 1.5
console.log(CommandZ.history.length) // => 1
console.log(CommandZ.index) // => 0#undo (commands)
Call COMMAND.down() and set the index to the previous history item.
CommandZ.execute({
up: function() { console.log('up 1') },
down: function() { console.log('down 1') }
}) // => up 1
CommandZ.execute({
up: function() { console.log('up 2') },
down: function() { console.log('down 2') }
}) // => up 2
CommandZ.undo() // => down 2
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 0
CommandZ.undo() // => down 1
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => -1#redo (commands)
Set the index to the next history item and call COMMAND.up().
CommandZ.execute({
up: function() { console.log('up 1') },
down: function() { console.log('down 1') }
}) // => up 1
CommandZ.execute({
up: function() { console.log('up 2') },
down: function() { console.log('down 2') }
}) // => up 2
CommandZ.undo(2) // => down 2, down 1
CommandZ.redo() // => up 1
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 0#store
Store data as a { data: … } object in the history array.
CommandZ.store({ width: 100, height: 100 })#undo (storage)
Set the index to the previous history item and send data via CommandZ.onStorageChange.
CommandZ.onStorageChange(function(data) {
console.log(data)
})
CommandZ.store({ width: 100, height: 100 })
CommandZ.undo()
console.log(CommandZ.history.length) // => 1
console.log(CommandZ.index) // => -1
CommandZ.store({ width: 100, height: 100 })
CommandZ.store({ width: 200, height: 200 })
CommandZ.undo() // => { width: 100, height: 100 }
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 0#redo (storage)
Set the index to the next history item and send data via CommandZ.onStorageChange.
CommandZ.onStorageChange(function(data) {
console.log(data)
})
CommandZ.store({ width: 100, height: 100 })
CommandZ.store({ width: 200, height: 200 })
CommandZ.undo() // => { width: 100, height: 100 }
CommandZ.redo() // => { width: 200, height: 200 }
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 1#setThreshold (storage only)
Unlike commands, you can allow your users to spam the CMD+Z button without restoring every states at every steps.
Threshold is set in milliseconds.
CommandZ.setThreshold(500)
CommandZ.onStorageChange(function(data) {
console.log(data)
})
CommandZ.store({ width: 100, height: 100 })
CommandZ.store({ width: 200, height: 200 })
CommandZ.store({ width: 300, height: 300 })
CommandZ.undo(100)
// Wait 500ms
// => { width: 100, height: 100 }#status
Return the current status.
CommandZ.execute({
up: function() { console.log('up 1') },
down: function() { console.log('down 1') }
}) // => up 1
CommandZ.execute({
up: function() { console.log('up 2') },
down: function() { console.log('down 2') }
}) // => up 2
console.log(CommandZ.status()) // => { canUndo: true, canRedo: false }
console.log(CommandZ.history.length) // => 2
console.log(CommandZ.index) // => 1#onStatusChange
Register a callback that will be called with the status every time there’s a change to the history.
CommandZ.onStatusChange(function(status) {
console.log(status)
})
CommandZ.execute({
up: function() { 'up 1' },
down: function() { 'down 1' }
}) // => { canUndo: true, canRedo: false }
CommandZ.execute({
up: function() { 'up 2' },
down: function() { 'down 2' }
}) // => { canUndo: true, canRedo: false }
CommandZ.undo() // => { canUndo: true, canRedo: true }
CommandZ.undo() // => { canUndo: false, canRedo: true }#onStorageChange
Register a callback that will be called with the data on undo/redo.
CommandZ.onStorageChange(function(data) {
console.log(data)
})
CommandZ.store({ width: 100, height: 100 })
CommandZ.store({ width: 200, height: 200 })
CommandZ.undo() // => { width: 100, height: 100 }#clear
Clear history.
CommandZ.execute({
up: function() { console.log('up 1') },
down: function() { console.log('down 1') }
}) // => up 1
CommandZ.execute({
up: function() { console.log('up 2') },
down: function() { console.log('down 2') }
}) // => up 2
CommandZ.clear()
console.log(CommandZ.status()) // => undefined
console.log(CommandZ.history.length) // => 0
console.log(CommandZ.index) // => -1#reset
Clear history, remove callbacks and set threshold to 0.
#keyboardShortcuts
Enable or disable CMD+Z & CMD+SHIFT+Z keyboard shortcuts. These shortcuts are enabled by default.
Will only undo() & redo() if the current selected element is not an input so that it doesn’t prevent your OS default behavior.
CommandZ.keyboardShortcuts(true) // default
CommandZ.keyboardShortcuts(false)DOM Example
Commands
// This example requires jQuery or Zepto
$container = $('<div></div>')
// Lets do 5 commands
[1, 2, 3, 4, 5].forEach(function(i) {
var $i = $('<i>' + i + '</i>')
CommandZ.execute({
up: function() { $container.append($i) },
down: function() { $i.detach() } // When removing DOM elements, I highly recommend .detach()
})
})
console.log($container.html()) // => <i>1</i><i>2</i><i>3</i><i>4</i><i>5</i>
// Undo
CommandZ.undo()
console.log($container.html()) // => <i>1</i><i>2</i><i>3</i><i>4</i>
// Redo
CommandZ.redo()
console.log($container.html()) // => <i>1</i><i>2</i><i>3</i><i>4</i><i>5</i>
// When undoing, a new command will overwrite all upcoming commands
CommandZ.undo(3)
$i = $('<i>1337</i>')
CommandZ.execute({
up: function() { $container.append($i) },
down: function() { $i.detach() }
})
console.log($container.html()) // => <i>1</i><i>2</i><i>1337</i>
console.log(CommandZ.history.length) // => 3
console.log(CommandZ.index) // => 2Storage
// This example requires jQuery or Zepto
$container = $('<div></div>')
img = new Image
$container.html(img)
// Register undo/redo callback
CommandZ.onStorageChange = function(data) {
img.width = data.width
img.height = data.height
}
img.width = 100
img.height = 100
// Lets store some states
[1, 2, 3, 4].forEach(function(i) {
CommandZ.store({ width: i * 100, height: i * 100 })
})
CommandZ.undo(2)
console.log(img.width) // => 200
CommandZ.redo()
console.log(img.width) // => 300Setup
Rails
- Add
gem 'commandz'to your Gemfile. - Add
//= require commandzto your JavaScript manifest file. - Restart your server and
CMD+Z-CMD+SHIFT+Zaway!
Other
Download and include commandz.min.js in your HTML pages. CommandZ is also hosted on cdnjs.com.
Tests
Run the rake spec task or bundle exec guard for continuous testing.
10 months ago