@ngx-universal/state-transfer v4.0.1
@ngx-universal/state-transfer

State transferring utility for Angular Universal
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NOTICE
This 4.x.x branch is intented to work with
@angular v4.x.x. If you're developing on a later release of Angular thanv4.x.x, then you should probably choose the appropriate version of this library by visiting the master branch.
Table of contents:
Prerequisites
This library depends on Angular v4.0.0. Older versions contain outdated dependencies, might produce errors.
Also, please ensure that you are using Typescript v2.3.4 or higher.
Getting started
Installation
You can install @ngx-universal/state-transfer using npm
npm install @ngx-universal/state-transfer --saveExamples
- ng-seed/universal is an officially maintained seed project, showcasing common patterns and best practices for
@ngx-universal/state-transfer.
Related packages
The following packages may be used in conjunction with @ngx-universal/state-transfer:
Adding @ngx-universal/state-transfer to your project (SystemJS)
Add map for @ngx-universal/state-transfer in your systemjs.config
'@ngx-universal/state-transfer': 'node_modules/@ngx-universal/state-transfer/bundles/state-transfer.umd.min.js'app.server.module configuration
Import ServerStateTransferModule using the mapping '@ngx-universal/state-transfer' and append ServerStateTransferModule.forRoot({...})
within the imports property of app.server.module (considering the app.server.module is the server module in Angular
Universal application).
...
import { ServerStateTransferModule, StateTransferService } from '@ngx-universal/state-transfer';
...
@NgModule({
imports: [
BrowserModule.withServerTransition({
appId: 'my-app-id'
}),
ServerModule,
ServerStateTransferModule.forRoot(),
AppModule
],
...
bootstrap: [AppComponent]
})
export class AppServerModule {
constructor(private readonly stateTransfer: StateTransferService) {
}
ngOnBootstrap = () => {
this.stateTransfer.set('test_key', JSON.stringify({'value': 'test'}));
this.stateTransfer.inject();
}
}app.browser.module configuration
Import BrowserStateTransferModule using the mapping '@ngx-universal/state-transfer' and append BrowserStateTransferModule.forRoot({...})
within the imports property of app.browser.module (considering the app.browser.module is the browser module in Angular
Universal application).
...
import { BrowserStateTransferModule } from '@ngx-universal/state-transfer';
...
@NgModule({
imports: [
BrowserModule.withServerTransition({
appId: 'my-app-id'
}),
BrowserStateTransferModule.forRoot(),
AppModule
],
...
bootstrap: [LayoutMainComponent]
})
export class AppBrowserModule {
}app.module configuration
Import HttpTransferModule using the mapping '@ngx-universal/state-transfer' and append HttpTransferModule.forRoot({...})
within the imports property of app.module (considering the app.module is the core module in Angular application).
...
import { HttpTransferModule } from '@ngx-universal/state-transfer';
...
@NgModule({
imports: [
BrowserModule,
HttpTransferModule.forRoot(),
...
],
...
bootstrap: [AppComponent]
})
export class AppModule {
...
}:+1: So good!
@ngx-universal/state-transferwill now transfer the state from the server platform to the browser platform.
Usage
StateTransferService has the following methods:
initialize(state: Map<string, any>): initializes theSTATEusing an existingMap<string, any>get(key: string): gets some object fromSTATE, by keyset(key: string, value: any): puts some object toSTATEinject(): injects theSTATEinside a<script>block (between the<head>...</head>tags)
The following example shows how to read the STATE value transferred from the server platform to the browser platform,
using the configuration above.
app.browser.module
...
import { BrowserStateTransferModule, DEFAULT_STATE_ID } from '@ngx-universal/state-transfer';
...
@NgModule({
imports: [
BrowserModule.withServerTransition({
appId: 'my-app-id'
}),
BrowserStateTransferModule.forRoot(),
AppModule
],
...
bootstrap: [LayoutMainComponent]
})
export class AppBrowserModule {
constructor() {
// get `STATE` value (injected by the server platform)
let stateValue = undefined;
const win: any = window;
if (win && win[DEFAULT_STATE_ID])
stateValue = win[DEFAULT_STATE_ID];
// do something with the value acquired
// whatever you want ...
}
}License
The MIT License (MIT)
Copyright (c) 2017 Burak Tasci