1.3.1 • Published 1 year ago

@nsc-earth-v2/editor v1.3.1

Weekly downloads
-
License
MIT
Repository
github
Last release
1 year ago

@nsc-earth-v2/editor

A drawing tool library based on Cesium, supporting commonly used shapes such as point, line, polygon, circle, etc. 中文 Readme

Installing

Using npm:

npm install @nsc-earth-v2/editor --save

Usage

import Editor from "@nsc-earth-v2/editor";
import Cesium from "cesium";

// Initialize the viewer
const viewer = new Cesium.Viewer("cesiumContainer");
// Create a Entity
let entity = viewer.entities.add({
    position: Cartesian3.fromDegrees(75.59777, 40.03883),
    polyline: {
      positions: Cartesian3.fromDegreesArray([
        -75, 35,
        -125, 35]),
      width: 10,
      material: Color.RED
    }
  });
// Create a Drawer instance
const editor = new Editor(viewer,entity);

// Start Editor
editor.activate();

DrawOption

Here are the configurable options of options:

PropertyTypeDefaultDescription
terrainbooleanfalseWhether to enable terrain mode, which requires the browser to support terrain selection.
modelbooleanfalseWhether to enable draw point on model.
operateType{START?: EventType, MOVING?: EventType, CANCEL?: EventType, END?: EventType}{ START: LEFT_CLICK, MOVING: MOUSE_MOVE, CANCEL: RIGHT_CLICK, END: LEFT_DOUBLE_CLICK }Operation types.
dynamicGraphicsOptions{POINT: PointGraphics.ConstructorOptions; POLYLINE: PolylineGraphics.ConstructorOptions; POLYGON: PolygonGraphics.ConstructorOptions; CIRCLE: EllipseGraphics.ConstructorOptions; RECTANGLE: RectangleGraphics.ConstructorOptions;}-Dynamic graphics configuration when no shape has been confirmed yet.
action(action: EventType, move: EventArgs) => void-Mouse event callback.
sameStylebooleantrueWhether to use the same style when drawing multiple shapes.
tips{init?: string or Element, start?: string or Element, end?: string or Element}{ init: 'Click to draw', start: 'LeftClick to add a point, rightClick remove point, doubleClick end drawing', end: '' }Custom mouse movement tips during editing.

StartOption

Here are the configurable options of config:

PropertyTypeDefaultDescription
type'POLYGON' | 'POLYLINE' | 'POINT' | 'CIRCLE' | 'RECTANGLE'-The type of shape to draw.
oncebooleanundefinedWhether to draw only once.
oneInstancebooleanfalseWhether to use singleton mode.
finalOptionsobject{}Entity options for drawing.
dynamicOptionsobject{}Dynamic graphics configuration when no shape has been confirmed yet.
onPointsChange(points: Cartesian3[]) => void-Callback function for changes in points.
onEnd(entity: Entity, positions: Cartesian3[]) => void-Callback function when drawing is completed.

Instance Methods

MethodDescription
start(config: StartOption, overrideFunc?: OverrideEntityFunc)Start drawing.
reset()Reset the status.
pause()Pause drawing.
destroy()Destroy the Drawer instance.

Type Definitions

DrawOption

type DrawOption = {
  terrain: boolean;
  operateType: OperationType;
  dynamicGraphicsOptions: {
    POINT: PointGraphics.ConstructorOptions;
    POLYLINE: PolylineGraphics.ConstructorOptions;
    POLYGON: PolygonGraphics.ConstructorOptions;
    CIRCLE: EllipseGraphics.ConstructorOptions;
    RECTANGLE: RectangleGraphics.ConstructorOptions;
  };
  action?: ActionCallback;
  sameStyle: boolean;
  tips: {
    init?: string | Element;
    start?: string | Element;
    end?: string | Element;
  };
};

StartOption

type StartOption = {
  type: "POLYGON" | "POLYLINE" | "POINT" | "CIRCLE" | "RECTANGLE";
  once?: boolean;
  oneInstance?: boolean;
  finalOptions?: object;
  dynamicOptions?: object;
  onPointsChange?: BasicGraphicesOptions["onPointsChange"];
  onEnd?: (entity: Entity, positions: Cartesian3[]) => void;
};

Status

type Status = "INIT" | "START" | "PAUSE" | "DESTROY";

OperationType

type OperationType = {
  START?: EventType;
  MOVING?: EventType;
  CANCEL?: EventType;
  END?: EventType;
};

OverrideEntityFunc

type OverrideEntityFunc = (
  this: Drawer,
  action: EventType,
  entity: Entity
) => Entity | void;

ActionCallback

type ActionCallback = (action: EventType, move: EventArgs) => void;
1.3.1

1 year ago