0.20250411.3 • Published 10 months ago
@open-game-system/app-bridge-react v0.20250411.3
@open-game-system/app-bridge-react
React hooks and components designed for integrating the @open-game-system/app-bridge-web package into standard web React applications.
Installation
npm install @open-game-system/app-bridge-react
# or
yarn add @open-game-system/app-bridge-react
# or
pnpm add @open-game-system/app-bridge-reactAPI Reference
createBridgeContext
/**
* Creates a context and hooks for interacting with the bridge
* @template TStores Store definitions for the bridge
* @returns A set of components and hooks for interacting with the bridge
*/
export function createBridgeContext<TStores extends BridgeStores>(): {
/**
* Provider component that makes the bridge available to child components
*/
Provider: React.FC<{
children: ReactNode;
bridge: Bridge<TStores>;
}>;
/**
* Creates a set of hooks and components for interacting with a specific store
* @param storeKey The key of the store to interact with
* @returns A set of hooks and components for the specific store
*/
createStoreContext: <K extends keyof TStores>(storeKey: K) => {
/**
* Provider component that automatically subscribes to store availability
* and provides the store when it becomes available
*/
Provider: React.FC<{ children: ReactNode }>;
/**
* Loading component that renders children only when the bridge is supported
* but the store is not yet available
*/
Loading: React.FC<{ children: ReactNode }>;
/**
* Hook to access the store
* Must be used inside a Store.Provider component
*/
useStore: () => Store<TStores[K]["state"], TStores[K]["events"]>;
/**
* Hook to select data from the store
* Must be used inside a Store.Provider component
*/
useSelector: <T>(selector: (state: TStores[K]["state"]) => T) => T;
};
/**
* Renders children only when the bridge is supported
*/
Supported: React.FC<{ children: ReactNode }>;
/**
* Renders children only when the bridge is not supported
*/
Unsupported: React.FC<{ children: ReactNode }>;
};Usage
import { createBridgeContext } from '@open-game-system/app-bridge-react';
import type { AppStores } from './types';
// Create the bridge context
const { Provider, createStoreContext, Supported, Unsupported } = createBridgeContext<AppStores>();
// Create a store context for the counter store
const { Provider: CounterProvider, Loading: CounterLoading, useStore: useCounterStore, useSelector: useCounterSelector } = createStoreContext('counter');
// Use in your app
function App() {
return (
<Provider bridge={bridge}>
<Supported>
<CounterProvider>
<Counter>
<CounterLoading>
<div>Loading counter...</div>
</CounterLoading>
</Counter>
</CounterProvider>
</Supported>
<Unsupported>
<div>Bridge not supported in this environment</div>
</Unsupported>
</Provider>
);
}
function Counter() {
// Get the store directly
const counterStore = useCounterStore();
// Or use a selector to get specific state
const value = useCounterSelector(state => state.value);
return (
<div>
<p>Counter value: {value}</p>
<button onClick={() => counterStore.dispatch({ type: "INCREMENT" })}>
Increment
</button>
</div>
);
} 0.20250411.3
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