0.9.0-beta.10 • Published 6 years ago

@openstfoundation/openst-core v0.9.0-beta.10

Weekly downloads
-
License
LGPL-3.0
Repository
github
Last release
6 years ago

OpenST Core - Collection of Utilities & Helpers used by OpenST network

While OpenST 0.9 is available as-is for anyone to use, we caution that this is early stage software and under heavy ongoing development and improvement. Please report bugs and suggested improvements.

Install OpenST Payments

npm install @openstfoundation/openst-core --save

OSTWeb3 Usage

const OSTCore    = require('@openstfoundation/openst-core')
    , wsEndPoint = "ws://127.0.0.1:8546"
    , httpEndPoint = "http://127.0.0.1:8545"
;

// The below instance of web3 uses OstWSProvider.
// OstWSProvider automatically tries to reconnect when connection is broken.
let wsWeb3 = new OSTCore.OSTWeb3( wsEndPoint );

// The below instance is same as new Web3( httpEndPoint );
let httpWeb3 = new OSTCore.OSTWeb3( httpEndPoint );

PromiseQueueManager Usage

const OSTCore = require('@openstfoundation/openst-core')
    , logger  = new OSTCore.Logger("my_module_name")
;

const queueManagerOptions = {
  // Specify the name for easy identification in logs.
  name: "my_module_name_promise_queue"

  // resolvePromiseOnTimeout :: set this flag to false if you need custom handling.
  // By Default, the manager will neither resolve nor reject the Promise on time out.
  , resolvePromiseOnTimeout: false
  // The value to be passed to resolve when the Promise has timedout.
  , resolvedValueOnTimeout: null

  // rejectPromiseOnTimeout :: set this flag to true if you need custom handling.
  , rejectPromiseOnTimeout : false

  //  Pass timeoutInMilliSecs in options to set the timeout.
  //  If less than or equal to zero, timeout will not be observed.
  , timeoutInMilliSecs: 5000

  //  Pass maxZombieCount in options to set the max acceptable zombie count.
  //  When this zombie promise count reaches this limit, onMaxZombieCountReached will be triggered.
  //  If less than or equal to zero, onMaxZombieCountReached callback will not triggered.
  , maxZombieCount: 0

  //  Pass logInfoTimeInterval in options to log queue healthcheck information.
  //  If less than or equal to zero, healthcheck will not be logged.
  , logInfoTimeInterval : 0


  , onPromiseResolved: function ( resolvedValue, promiseContext ) {
    //onPromiseResolved will be executed when the any promise is resolved.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    const oThis = this;

    logger.log(oThis.name, " :: a promise has been resolved. resolvedValue:", resolvedValue);
  }

  , onPromiseRejected: function ( rejectReason, promiseContext ) {
    //onPromiseRejected will be executed when the any promise is timedout.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    const oThis = this;

    logger.log(oThis.name, " :: a promise has been rejected. rejectReason: ", rejectReason);
  }

  , onPromiseTimedout: function ( promiseContext ) {
    //onPromiseTimedout will be executed when the any promise is timedout.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    const oThis = this;

    logger.log(oThis.name, ":: a promise has timed out.", promiseContext.executorParams);
  }

  , onMaxZombieCountReached: function () {
    //onMaxZombieCountReached will be executed when maxZombieCount >= 0 && current zombie count (oThis.zombieCount) >= maxZombieCount.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    const oThis = this;

    logger.log(oThis.name, ":: maxZombieCount reached.");

  }

  , onPromiseCompleted: function ( promiseContext ) {
    //onPromiseCompleted will be executed when the any promise is removed from pendingPromise queue.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    const oThis = this;

    logger.log(oThis.name, ":: a promise has been completed.");
  }  
  , onAllPromisesCompleted: function () {
    //onAllPromisesCompleted will be executed when the last promise in pendingPromise is resolved/rejected.
    //This callback method should be set by instance creator.
    //It can be set using options parameter in constructor.
    //Ideally, you should set this inside SIGINT/SIGTERM handlers.

    logger.log("Examples.allResolve :: onAllPromisesCompleted triggered");
    manager.logInfo();
  }
};


const promiseExecutor = function ( resolve, reject, params, promiseContext ) {
  //promiseExecutor
  setTimeout(function () {
    resolve( params.cnt ); // Try different things here.
  }, 1000);
}

const manager = new OSTCore.OSTPromise.QueueManager( promiseExecutor, queueManagerOptions);

for( var cnt = 0; cnt < 50; cnt++ ) {
  manager.createPromise( {"cnt": (cnt + 1) } );
}

OpenST Logger Usage

const OSTCore = require('@openstfoundation/openst-core')
    , Logger  = OSTCore.Logger
    , logger  = new Logger("my_module_name", Logger.LOG_LEVELS.TRACE)
;

//Log Level FATAL 
logger.notify("notify called");

//Log Level ERROR
logger.error("error called");

//Log Level WARN
logger.warn("warn called");

//Log Level INFO
logger.info("info Invoked");
logger.step("step Invoked");
logger.win("win called");

//Log Level DEBUG
logger.log("log called");
logger.debug("debug called");
logger.dir({ l1: { l2 : { l3Val: "val3", l3: { l4Val: { val: "val"  }}} }});

//Log Level TRACE
logger.trace("trace called");

All methods will be available for use irrespcetive of configured log level. Log Level only controls what needs to be logged.

Method to Log Level Map

MethodEnabling Log Level
notifyFATAL
errorERROR
warnWARN
infoINFO
stepINFO
winINFO
debugDEBUG
logDEBUG
dirDEBUG
traceTRACE