4.3.1 • Published 4 years ago

@ozelot379/convert-minecraft-java-texture-to-bedrock-api v4.3.1

Weekly downloads
-
License
GPL-3.0-only
Repository
-
Last release
4 years ago

NOT OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG


API for converting Minecraft Java texture packs to Bedrock texture packs

Description

Look at https://github.com/ozelot379/ConvertJavaTextureToBedrock#user-content-description

Requirements

This is an "ES module"

So it requires a current web browser or NodeJS v14

If you need older support, please try to use something like webpack or babel

Use it direct in your code

Add it as a dependency to your package.json

yarn add @ozelot379/convert-minecraft-java-texture-to-bedrock-api

You can convert your texture packs like

import {ConsoleLog, Input, LocalFileInputEntry, LocalFileOutput} from "@ozelot379/convert-base-api";
import {ConvertJavaTextureToBedrockApi} from "@ozelot379/convert-minecraft-java-texture-to-bedrock-api";

(async () => {
    let output;

    try {
        output = await new ConvertJavaTextureToBedrockApi(new Input(new LocalFileInputEntry("input/java_texture_pack.zip")), new LocalFileOutput("output/bedrock_texture_pack.mcpack"), new ConsoleLog()).convert();
    } catch (err) {
        console.err(err);

        return;
    }

    console.log(`Output: ${output}`);
})();

More infos at https://github.com/ozelot379/ConvertBaseApi#user-content-description

Extras (for texture pack creators)

UUID

You can create the bedrock_uuid_header and bedrock_uuid_module files in your input, to keep the same uuid on repeating conversions - otherwise, random uuids are generated each time and you need to reselect the texture pack again in the game

Custom textures

You can put custom textures in a bedrock_textures folder in your input

For instance for textures, that can not be converted or are not converted correctly

This files are applied additionally before output

How this work

This project uses the follow main features or external libraries:

  • Web Worker for converting it in the background to not freeze the browser ui (Web app)
  • jszip for read, modify and write zip files
  • jimp for graphic manipulation
  • file-saver for deliver the converted pack to download (Web app)
  • webpack for bundle the dist code (Web app)
  • Service Worker for offline cache and usage (Web app)

Web app

Look at https://github.com/ozelot379/ConvertJavaTextureToBedrock

CLI

Look at https://github.com/ozelot379/ConvertJavaTextureToBedrockCli

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