1.3.1 • Published 12 months ago

@primodiumxyz/core v1.3.1

Weekly downloads
-
License
ISC
Repository
-
Last release
12 months ago

Primodium Core

Primodium Core exposes core functionality to Primodium, a blockchain-based video game. This includes:

  • The Core object, which contains
    • Tables, allowing user to access and update functionality. See here for more details.
    • Network, an object that handles connection to the blockchain running Primodium.
    • Utils, a suite of tools that allow for ease of getting and setting data
    • Sync, a suite of tools for fetching data from an indexer
  • Hooks, which expose a set of hooks for React-based use cases
  • Constants and Mappings, used throughout the core package for type safety and developer experience.

Getting Started

Documentation

You can find details about Primodium and ways to develop on top at developer.primodium.com.

Prerequisites

Installation

pnpm install @primodiumxyz/core

Usage

Node

import { createCore, chainConfigs } from "@primodiumxyz/core";

const coreConfig = {
  chain: chainConfigs.dev,
  worldAddress: "0x0",
  initialBlockNumber: BigInt(0),
  runSync: true, // runs default sync process if indexer url provided in chain config
  runSystems: true, // runs default systems to keep core table data updated as blockchain state changes
};

const core = createCore(coreConfig);

const time = core.components.Time.get()?.value;

React

import { createCore, chainConfigs } from "@primodiumxyz/core";
import { CoreProvider, AccountClientProvider, useCore, useAccountClient } from "@primodiumxyz/core/react";

const App = () => {
  const core = createCore(coreConfig);
  const privateKey = <PRIVATE_KEY>

  // AccountClientProvider must be defined within the core context
  return (
    <CoreProvider {...core}>
      <AccountClientProvider playerPrivateKey={privateKey} sessionPrivateKey={privateKey}>
        <Content />
      </AccountClientProvider>
    </CoreProvider>
  );
};

const Content = () => {
  const core = useCore();
  const account = useAccountClient();

  return (
    <div>
      {account.playerAccount.address}
    </div>
  )
}