@rainbow6/api v1.0.0
@rainbow6/api
Typescript SDK for the Rainbow 6 API
Usage
Important: This module requires credentials to access Ubisoft accounts. It should only be used on backend servers and the credentials should be handled as you would handle any other secure value. It is recommended to create a new account for using the API.
Installation
npm install @rainbow6/apiExample
const {
Siege,
SearchPlatform,
Platform,
Mode,
Region,
allStats,
} = require("@rainbow6/api");
(async () => {
const r6 = new Siege([
{
email: "example@pickrate.gg",
password: '123456',
},
]);
await r6.init();
// if you ever see me in game, please don't spawn peek me
const { profileId } = await r6.getPlayer("FledRose0", SearchPlatform.pc);
console.log(profileId);
const { xp } = await r6.getProgression(profileId, Platform.pc);
console.log(xp);
const { mmr } = await r6.getRank(
profileId,
Platform.pc,
Mode.ranked,
Region.na,
-1
);
console.log(mmr);
const {
profile: {
general: { kills },
},
} = await r6.getStats(profileId, Platform.pc, allStats);
console.log(kills);
// don't spawn peek this guy either
const { profileId: profileId2 } = await r6.getPlayer(
"FledRoseO",
SearchPlatform.pc
);
const bulk = await r6.getBulkStats(
[profileId, profileId2],
Platform.pc,
allStats
);
console.log(bulk[profileId].profile.casual, bulk[profileId2].profile.casual);
})();Overview
This SDK is designed as a light wrapper around the Ubisoft APIs will full support for all of the stats endpoints and parameters as well as bulk queries.
It only supports PVP (we're yet to see a compelling use case for PVE data) and does not add additional metadata to API responses. The focus of this SDK is handling authentication, load balancing across keys, and cleaning up the response from the API.
API
new Siege()
constructor(credentials: CredentialSet[]): SiegeCreates an API client which rotates between the provided credential sets.
Siege.init()
async init(): Promise<void>Performs initial setup (authentication).
Siege.search()
async search(query: string, platform: SearchPlatform): Promise<PlayerProfile[] | null>Searches for players by name.
query- the search termplatform- platform to search
Siege.getPlayer()
async getPlayer(name: string, platform: SearchPlatform): Promise<PlayerProfile | null>Wrapper around Siege.search. name must be an exact match.
Siege.getProgressions()
async getProgressions(profiles: string[], platform: Platform): Promise<{ [profileId: string]: ProfileProgression } | null>Gets players' progression in game.
profiles- profiles to get progression forplatform- platform to get progression on
Siege.getProgression()
async getProgression(profile: string, platform: Platform): Promise<ProfileProgression | null>Wrapper around Siege.getProgressions().
Siege.getRanks()
async getRanks(profiles: string[], platform: Platform, board: Mode, region: Region, season: number): Promise<null | { [profileId: string]: ProfileRank }>Get players' rank in game.
profiles- profiles to get ranks forplatform- platform for statsboard- game mode for rankregion- region for rankseason- season for rank
Siege.getRank()
async getRanks(profile: string, platform: Platform, board: Mode, region: Region, season: number): Promise<null | ProfileRank>Wrapper around Siege.getRanks().
Siege.getBulkStats()
async getBulkStats(profiles: string[], platform: Platform, stats: Statistic[]): Promise<null | { [profileId: string]: ProfileStats }>Retrieves requested stats for all profiles
profiles- profiles to get stats forplatform- platform to get stats onstats- stats to get
Siege.getStats()
async getBulkStats(profile: string, platform: Platform, stats: Statistic[]): Promise<null | ProfileStats>Retrieves requested stats for all profiles
profiles- profiles to get stats forplatform- platform to get stats onstats- stats to get
Enums
To prevent typos and make code more readable, enums are available for some parameters.
SearchPlatform
A profile platform.
Possible values:
SearchPlatform.pcSearchPlatform.steamSearchPlatform.xboxSearchPlatform.playstationSearchPlatform.twitch
Platform
A gameplay platform.
Possible values:
Platform.pcPlatform.xboxPlatform.playstation
Region
A gameplay region.
Possible values:
Region.naRegion.europeRegion.asia
Mode
A major game mode.
Possible values:
Mode.casualMode.ranked
Statistic
A supported statistic.
There are over 100 supported statistics. Please refer directly to the source code or typings for the latest list.
You can import allStats if you want the entire list.
Development
Available Scripts
In the project directory, you can run:
npm run build
Builds the package using typescript into ./lib
npm test
Launches the Jest to run tests.
npm run lint
Checks code for style issues and syntax errors with TSLint and Prettier.
npm run lint:fix
Checks code for style issues and syntax errors with TSLint and Prettier, attempting to fix them when possible.
Publishing a new version
Travis is configured to run deploys on tags.
Credit
danielwerg/r6api.js was used as a reference for understanding the authentication process.