22.12.1 • Published 11 months ago

@rapidsai/webgl v22.12.1

Weekly downloads
-
License
Apache-2.0
Repository
github
Last release
11 months ago

node-webgl (npm install @rapidsai/webgl)

A node native addon that provides OpenGL bindings via GLEW (http://glew.sourceforge.net/).
GLEW is a cross-platform OpenGL extension loader, providing runtime mechanisms for querying
and loading only the OpenGL extensions available on the target platform and OpenGL version.
These bindings provide an API that conforms to the DOM's WebGLContext and WebGL2Context
APIs, but are rendered via OpenGL into a platform-native GLFW window.

WebGL APIs

OpenGL APIs

glInit, bindAttribLocation, disableVertexAttribArray, enableVertexAttribArray, getActiveAttrib, getAttribLocation, getVertexAttrib, getVertexAttribOffset, vertexAttrib1f, vertexAttrib1fv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib4f, vertexAttrib4fv, vertexAttribPointer, vertexAttribIPointer, blendColor, blendEquation, blendEquationSeparate, blendFunc, blendFuncSeparate, createBuffer, deleteBuffer, isBuffer, bindBuffer, bindBufferBase, bindBufferRange, bufferData, bufferSubData, copyBufferSubData, getBufferSubData, getBufferParameter, createFramebuffer, deleteFramebuffer, isFramebuffer, bindFramebuffer, bindFrameBuffer, blitFrameBuffer, checkFramebufferStatus, framebufferRenderbuffer, framebufferTexture2D, getFramebufferAttachmentParameter, createProgram, deleteProgram, isProgram, getProgramInfoLog, getProgramParameter, linkProgram, useProgram, validateProgram, createRenderbuffer, deleteRenderbuffer, isRenderbuffer, bindRenderbuffer, getRenderbufferParameter, renderbufferStorage, deleteShader, createShader, isShader, attachShader, compileShader, detachShader, getAttachedShaders, getShaderInfoLog, getShaderParameter, getShaderSource, shaderSource, clearStencil, stencilFunc, stencilFuncSeparate, stencilMask, stencilMaskSeparate, stencilOp, stencilOpSeparate, createTexture, deleteTexture, isTexture, bindTexture, activeTexture, copyTexImage2D, copyTexSubImage2D, generateMipmap, getTexParameter, texImage2D, texParameterf, texParameteri, texSubImage2D, getActiveUniform, getUniform, getUniformLocation, uniform1f, uniform1fv, uniform1i, uniform1iv, uniform2f, uniform2fv, uniform2i, uniform2iv, uniform3f, uniform3fv, uniform3i, uniform3iv, uniform4f, uniform4fv, uniform4i, uniform4iv, uniformMatrix2fv, uniformMatrix3fv, uniformMatrix4fv, createVertexArray, deleteVertexArray, isVertexArray, bindVertexArray, drawArraysInstanced, drawElementsInstanced, vertexAttribDivisor, createTransformFeedback, deleteTransformFeedback, isTransformFeedback, bindTransformFeedback, beginTransformFeedback, endTransformFeedback, pauseTransformFeedback, resumeTransformFeedback, transformFeedbackVaryings, getTransformFeedbackVarying, clear, clearColor, clearDepth, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawArrays, drawElements, enable, finish, flush, frontFace, getError, getParameter, getRenderTarget, getSupportedExtensions, hint, isEnabled, lineWidth, pixelStorei, polygonOffset, readPixels, sampleCoverage, scissor, viewport
22.12.1

11 months ago

22.12.0

12 months ago

22.8.2

1 year ago

22.8.1

2 years ago

22.8.0

2 years ago

22.6.2

2 years ago

22.6.1

2 years ago

22.6.0

2 years ago