1.0.0 • Published 3 years ago

@rbxts/net-functions v1.0.0

Weekly downloads
1
License
ISC
Repository
github
Last release
3 years ago

@rbxts/net-functions

NPM

Installation

npm i @rbxts/net-functions

Usage

First make two objects with eventName: readonly t.check<any>[] and eventName: t.check<any> | readonly t.check<any>[] pairs, for example

import { t } from "@rbxts/t"
const GameFunctions = {
	getData = [t.number, t.boolean] as const;
	doThing = [] as const;
}

const GameFunctionsReturns = {
	getData = t.string;
	doThing = [t.number, t.string] as const;
}

Then create a server and client like so:

//server
import { NetFunctionsServer as Server } from "@rbxts/net-functions";

const server = new Server(GameFunctions, GameFunctionsReturns);
//client
import { NetFunctionsClient as Client } from "@rbxts/net-functions";

const client = new Client(GameFunctions, GameFunctionsReturns);

where GameFunctions is your event object, and GameFunctionsReturns contains event return checks.

To use multiple servers and clients add in an id parameter to the constructor:

import { NetFunctionsClient as Client } from "@rbxts/net-functions";

const client = new Client(GameFunctions, GameFunctionsReturns, "id1");

Example

import { NetFunctionsServer as Server } from "@rbxts/net-functions";
import { t } from "@rbxts/t";

const events = {
	getData: [t.number, t.boolean] as const,
};

const eventsReturns = {
	getData: t.string,
};

const server = new Server(events, eventsReturns, "main");
server.on("getData", (player, number, boolean) => {
	return `${number}: ${boolean}`;
});
import { NetFunctionsClient as Client } from "@rbxts/net-functions";
import { t } from "@rbxts/t";

const events = {
	getData: [t.number, t.boolean] as const,
};

const eventsReturns = {
	getData: t.string,
};

const client = new Client(events, eventsReturns, "main");

const data = client.invoke("getData", 0, true);
print(`Data: "${data}"`);