2.0.2 β€’ Published 2 years ago

@rushcodes/ion-phaser-react v2.0.2

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

IonPhaser for React

Introduction

React specific wrapper for ion-phaser component.

Why?

Most people who use React don’t use Web Components and there're some limitations handling data with Custom Components from React. Thus, this React component was created not to need to reference their Custom Elements using a ref and manually attach the game, this makes working with IonPhaser not cumbersome πŸ‘πŸ»

Usage

import React, { useRef, useState } from 'react'
import Phaser from 'phaser'
import { IonPhaser } from '@ion-phaser/react'

const game = {
  width: "100%",
  height: "100%",
  type: Phaser.AUTO,
  scene: {
    init: function() {
      this.cameras.main.setBackgroundColor('#24252A')
    },
    create: function() {
      this.helloWorld = this.add.text(
        this.cameras.main.centerX, 
        this.cameras.main.centerY, 
        "Hello World", { 
          font: "40px Arial", 
          fill: "#ffffff" 
        }
      );
      this.helloWorld.setOrigin(0.5);
    },
    update: function() {
      this.helloWorld.angle += 1;
    }
  }
}

export default function App () {
  const gameRef = useRef(null)
  // Call `setInitialize` when you want to initialize your game! :)
  const [initialize, setInitialize] = useState(false)
  const destroy = () => {
    if (gameRef.current) {
      gameRef.current.destroy()
    }
    setInitialize(false)
  }
  return (
    <>
      <IonPhaser ref={gameRef} game={game} initialize={initialize} />
      <button onClick={() => setInitialize(true)}>Initialize</button>
      <button onClick={destroy}>Destroy</button>
    </>
  )
}

Supporting 🍻

I believe in Unicorns πŸ¦„ Support me, if you do too. Professionally supported @ion-phaser/react is coming soon

Happy coding πŸ’―

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