2.0.10 • Published 8 years ago
@sdesalas/3d-force-graph v2.0.10
3D Force-Directed Graph
A web component to represent a graph data structure in a 3-dimensional space using a force-directed iterative layout. Uses ThreeJS/WebGL for 3D rendering and either d3-force-3d or anvaka's ngraph for the underlying physics engine.
Quick start
import ForceGraph3D from '3d-force-graph';or
var ForceGraph3D = require('3d-force-graph');or even
<script src="//unpkg.com/3d-force-graph/dist/3d-force-graph.min.js"></script>then
var myGraph = ForceGraph3D(myDOMElement, { width: 500, lineOpacity: 0.5 });API reference
| Option | Description | Default |
|---|---|---|
| width(px) | Canvas width | <window width> |
| height(px) | Canvas height | <window height> |
| graphData(data) | Graph data structure (see below for syntax details) | { nodes: [], links: [] } |
| jsonUrl(url) | URL of JSON file to load graph data directly from, as an alternative to specifying graphData directly | |
| numDimensions(int) | Number of dimensions to run the force simulation on (1, 2 or 3) | 3 |
| nodeRelSize(num) | Ratio of node sphere volume (cubic px) per value unit | 4 |
| lineOpacity(num) | Line opacity of links, between 0,1 | 0.2 |
| autoColorBy(str) | Node object accessor attribute to automatically group colors by, only affects nodes without a color attribute | |
| idField(str) | Node object accessor attribute for unique node id (used in link objects source/target) | id |
| valField(str) | Node object accessor attribute for node numeric value (affects sphere volume) | val |
| nameField(str) | Node object accessor attribute for name (shown in label) | name |
| colorField(str) | Node object accessor attribute for node color (affects sphere color) | color |
| linkSourceField(str) | Link object accessor attribute referring to id of source node | source |
| linkTargetField(str) | Link object accessor attribute referring to id of target node | target |
| forceEngine(str) | Force-simulation engine to use (d3 or ngraph) | d3 |
| warmupTicks(int) | Number of layout engine cycles to dry-run at ignition before starting to render | 0 |
| cooldownTicks(int) | How many build-in frames to render before stopping and freezing the layout engine | Infinity |
| cooldownTime(num) | How long (ms) to render for before stopping and freezing the layout engine | 15000 |
| resetProps() | Reset all component properties to their default value |
Input JSON syntax
{
"nodes": [
{
"id": "id1",
"name": "name1",
"val": 1
},
{
"id": "id2",
"name": "name2",
"val": 10
},
(...)
],
"links": [
{
"source": "id1",
"target": "id2"
},
(...)
]
}Local development
npm install
npm run watch