@slidy/core v3.7.6
@slidy/core
Simple, configurable, nested & reusable sliding action script.
Сompletely mimics the behavior of a native scroll with mouse drag, index navigation, acceleration, gravity, easings, custom animations & infinite loop mode.
Try the DEMO
Getting started
The package is available via NPM:
npm i -D @slidy/core
or from CDN:
<script src="https://unpkg.com/@slidy/core"></script>
Playground is available in svelte REPL.
Usage
Function slidy(node, options)
is available via named import as MJS/CJS
module or via global Window.Slidy
object props as IIFE
.
All options
are optional, but mount node
required:
MJS/CJS module import
<head>
<script type="module">
import { slidy } from 'https://unpkg.com/@slidy/core/dist/index.mjs'; // MJS module
// OR
import { slidy } from 'https://unpkg.com/@slidy/core/dist/index.cjs'; // CJS module
slidy(node)
</script>
</head>
<section>
<ul id="node">
<li>...</li>
...
</ul>
</section>
IIFE as Window
Object
window.Slidy object contain core script, @slidy/animation, @slidy/easing, @slidy/plugins & @slidy/media functions
window.Slidy = {
animation, // animation functions
core, // core script
easing, // easing functions
media // global media store
}
<head>
<script src="https://unpkg.com/@slidy/core/dist/index.js"></script>
</head>
<script>
let slidy = null,
animation = null,
easing = null,
node = document.querySelector('#slidy'),
window.onload = () => {
animation = Slidy.animation.flip
easing = Slidy.easing.cubic
plugin = Slidy.plugin.play
slidy = Slidy.core(node, { animation, easing, plugins: [ plugin() ] });
}
</script>
<section>
<ul id="slidy">
<li>...</li>
...
</ul>
</section>
As third party module in any frameworks
<!-- Svelte -->
<script>
import { slidy } from '@slidy/core';
</script>
<section>
<ul use:slidy>
<li>...</li>
...
</ul>
</section>
Options
@slidy/core does not style the DOM, but uses the browser render, except for 4 rules for target node: outline: none, overflow: hidden, user-select: none; -webkit-user-select:none;
.
If you need reversed flow use css rules on target node, like: flex-flow: row-reverse / column-reverse
, direction: rtl
or html attribute dir="rtl"
.
If you need keyboard navigation just set tabindex=0
on target node.
⚠️ Don't positioning childs absolute
, becouse @slidy use coordinates from childNodes. For deck flow use options.snap: 'deck'
.
Key | Default | Type | Description |
---|---|---|---|
index | 0 | number | Sliding index |
position | 0 | number | Sliding position. Setter working only in snap: undefined mode. |
clamp | 0 | number | Clamping sliding by index: clamp - index + clamp |
indent | 1 | number | Sliding indent: part of gap padding both start/end edges of slide gap * indent |
sensity | 2.5 | number | Sliding sensity: how many pixels to drag in the RAF ~16ms to start move, 0 when sliding |
gravity | 1.2 | number | Sliding gravity: 0(space) ~ 1(eath) ~ 2(underground) |
duration | 450 | number | Sliding duration in ms |
animation | undefined | function | Animation function: AnimationFunc = (args: AnimationArgs) => Styles - predefined in @slidy/animation. |
easing | undefined | function | Easing function: t value from 1 to 0 - predefined in @slidy/easing. For proper operation minimal duration: 450 needed. |
plugins | undefined | function | Plugins functions: t value from 1 to 0 - predefined in @slidy/plugins. |
snap | undefined | string | Snapping side: 'start', 'center', 'end', 'deck', undefined . Default clamp sliding by edges. |
axis | undefined | string | Control coordinate axis: 'x', 'y' . |
loop | false | boolean | Infinite loop mode |
Internal calculated - readonly
Key | Type | Description |
---|---|---|
direction | number | Children move direction: -1 <- 0 -> 1 |
reverse | number | Children reverse flow: -1 or 1 |
vertical | number | Children vertical flow |
scrollable | number | Children full size with gaps > target node size |
edged | boolean | Scroll position on one of the edges |
Usage
<head>
<script type="module">
import { slidy } from 'https://unpkg.com/@slidy/core/dist/index.mjs';
import { linear } from 'https://unpkg.com/@slidy/easing/dist/index.mjs'
import { fade } from 'https://unpkg.com/@slidy/animation/dist/index.mjs'
const options = {
index: 0,
clamp: 0,
indent: 1,
sensity: 5,
gravity: 1.2,
duration: 375,
animation: fade,
easing: linear,
snap: 'center',
axis: 'x',
loop: false,
}
slidy(node, options)
</script>
</head>
<section>
<ul id="node">
<li>...</li>
...
</ul>
</section>
Events
Slidy instance reinit on every change childNodes.length in on:mutate
event.
Name | Detail | Description |
---|---|---|
mount | {options} | Fires when node.children.length & node.children isConnected |
resize | {ROE,options} | Fires on resize target node ROE: ResizeObserverEntry[] |
mutate | {ML,options} | Fires on mutation childNodes in target node ML: MutationRecord[] |
move | {index,position} | Fires on any sliding |
index | {index} | Fires on each index change: index === changed.index |
keys | {e.key} | Fires if target node focusing and any key pressed. Predefined keys: ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown'] is defaultPrevented & navigate to(index + options.clamp) . Focus not in core & can do programaticaly or with tabindex attribute on target node. |
update | {updated.options} | Fires on each options update |
destroy | {node} | Fires when destroy() is done or before target node unmounted from the DOM |
Usage
<head>
<script type="module">
import { slidy } from 'https://unpkg.com/@slidy/core/dist/index.mjs';
slidy(node)
node.addEventListener('mount', (e) => console.log(e))
node.onupdate = (e) => console.log(e.detail)
function onMove(e) {
const { index, position } = e.detail
console.log(index, position)
}
</script>
</head>
<section>
<ul id="node" onmove="onMove" tabindex="0">
<li>...</li>
...
</ul>
</section>
Methods
Name | Arguments | Description |
---|---|---|
to() | (index, position) | Scroll to index or position (only snap: undefined ) |
init() | (node) | Init slidy() instance |
update() | ({option:value}) | Update any property in options |
destroy() | () | Remove event listners, observers & defaulted props on slidy() instance |
Usage
<head>
<script type="module">
import { slidy } from 'https://unpkg.com/@slidy/core/dist/index.mjs';
slidy(node)
slidy.update({ snap: 'center' })
prev.onclick = () => slidy.to(index - 1)
next.onclick = () => slidy.to(index + 1, 100)
</script>
</head>
<section>
<ul id="node">
<li>...</li>
...
</ul>
</section>
<nav>
<button id="prev">←</button>
<button id="next">→</button>
</nav>
<!-- if slidy() in global scope you can use global event handlers as atributes -->
<nav>
<button onclick="slidy.to(index - 1)">←</button>
<button onclick="slidy.to(index + 1)">→</button>
</nav>
MIT © Valexr
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