@solid-primitives/scheduled v1.5.1
@solid-primitives/scheduled
Primitives for creating scheduled — throttled or debounced — callbacks.
debounce- Creates a callback that is debounced and cancellable.throttle- Creates a callback that is throttled and cancellable.scheduleIdle- Creates a callback throttled usingwindow.requestIdleCallback().leading- Creates a scheduled and cancellable callback that will be called on leading edge.createScheduled- Creates a signal used for scheduling execution of solid computations by tracking.- Scheduling explanation
Installation
npm install @solid-primitives/scheduled
# or
yarn add @solid-primitives/scheduleddebounce
Creates a callback that is debounced and cancellable. The debounced callback is called on trailing edge.
The timeout will be automatically cleared on root dispose.
How to use it
import { debounce } from "@solid-primitives/scheduled";
const trigger = debounce((message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progressthrottle
Creates a callback that is throttled and cancellable. The throttled callback is called on trailing edge.
The timeout will be automatically cleared on root dispose.
How to use it
import { throttle } from "@solid-primitives/scheduled";
const trigger = throttle((message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progressscheduleIdle
Creates a callback throttled using window.requestIdleCallback(). (MDN reference)
The throttled callback is called on trailing edge.
The timeout will be automatically cleared on root dispose.
Note:
requestIdleCallbackis not available in Safari. If it's not available,scheduleIdlewill fallback tothrottlewith default timeout. (callbacks will be batched using setTimeout instead)
How to use it
import { scheduleIdle } from "@solid-primitives/scheduled";
const trigger = scheduleIdle(
(message: string) => console.log(message),
// timeout passed to requestIdleCallback is a maximum timeout before the callback is called
250,
);
trigger("Hello!");
trigger.clear(); // clears a timeout in progressleading
Creates a scheduled and cancellable callback that will be called on leading edge.
The timeout will be automatically cleared on root dispose.
How to use it
// with debounce
import { leading, debounce } from "@solid-primitives/scheduled";
const trigger = leading(debounce, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress
// with throttle
import { leading, throttle } from "@solid-primitives/scheduled";
const trigger = leading(throttle, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progressleadingAndTrailing
Creates a scheduled and cancellable callback that will be called on leading edge for the first call, and trailing edge thereafter.
The timeout will be automatically cleared on root dispose.
How to use it
// with debounce
import { leadingAndTrailing, debounce } from "@solid-primitives/scheduled";
const trigger = leadingAndTrailing(debounce, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress
// with throttle
import { leadingAndTrailing, throttle } from "@solid-primitives/scheduled";
const trigger = leadingAndTrailing(throttle, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progresscreateScheduled
Creates a signal used for scheduling execution of solid computations by tracking.
How to use it
createScheduled takes only one parameter - a schedule function. This function is called with a callback that should be scheduled. It should return a function for triggering the timeout.
// e.g. with debounce
createScheduled(fn => debounce(fn, 1000));
// e.g. with throttle
createScheduled(fn => throttle(fn, 1000));
// e.g. with leading debounce
createScheduled(fn => leading(debounce, fn, 1000));
// e.g. with leading throttle
createScheduled(fn => leading(throttle, fn, 1000));It returns a signal that can be used to schedule execution of a solid computation. The signal returns true if it's dirty (callback should be called) and false otherwise.
import { createScheduled, debounce } from "@solid-primitives/scheduled";
const scheduled = createScheduled(fn => debounce(fn, 1000));
const [count, setCount] = createSignal(0);
createEffect(() => {
// track source signal
const value = count();
// track the debounced signal and check if it's dirty
if (scheduled()) {
console.log("count", value);
}
});
// or with createMemo
const debouncedCount = createMemo((p: number = 0) => {
// track source signal
const value = count();
// track the debounced signal and check if it's dirty
return scheduled() ? value : p;
});Scheduling explanation
This package provides 4 different methods for scheduling a callback. Pick one that suits your application.
TOP: scheduled function triggered
BOTTOM: called user callback
1. debounce
2. throttle
3. leading debounce
4. leading throttle
5. leadingAndTrailing debounce
6. leadingAndTrailing throttle
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6. █ █ █Interactive DEMO of the schematic above
Changelog
See CHANGELOG.md