0.1.2 • Published 6 months ago

@sysraccoon/motion-canvas-editor v0.1.2

Weekly downloads
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License
MIT
Repository
-
Last release
6 months ago

Motion Canvas Editor

Motion Canvas library that makes it easier to create complex code animations interactively.

!WARNING
This project is experimental and provided as is without warranty of any kind. It may be significantly changed at any time.

Installation

Run npm install --save @sysraccoon/motion-canvas-editor

Usage

Standalone

!NOTE More complete solution can be found here: motion-canvas-editor-demo

This library provide Editor component. It can be created like this:

// imports ...
import {Editor} from '@sysraccoon/motion-canvas-editor';

export default makeScene2D(function* (view) {
  const editor = createRef<Editor>();
  view.add(
    <Editor
      ref={editor}
      viewportProps={{
        maxWidth: 1440,
        maxHeight: 870,
      }}
      fontFamily={'Source Code Pro'}
      fontSize={30}
    />,
  );
});

Now you can create EditSnapshot object that represent editor state:

const pyHighlighter = new LezerHighlighter(pyParser);
const snapshot: EditSnapshot = {
  name: 'main.py',
  code: Code.createSignal('print("hello world")'),
  highlighter: pyHighlighter,
  selection: DEFAULT,
  scroll: 0,
};

And pass it as initial parameter:

<Editor
  ref={editor}
  editSnapshot={snapshot}
  // ...
/>

Or animate state change by using tweenEditSnapshot generator:

yield * editor().tweenEditSnapshot(snapshot, 0.5);

With NeoVim Plugin

This library provide built-in integration with motion-canvas-editor.nvim.

https://github.com/user-attachments/assets/f9d38663-1c7c-4547-a0cb-d237fc9da8f7

  • Create editor object like present in standalone section.
  • Create symbolic link to session file (or just copy it to project):
ln -s ~/projects/demo-project/mce-session.json ~/projects/my-animation/mce-session.json
# or
cp ~/projects/demo-project/mce-session.json ~/projects/my-animation/mce-session.json
  • Import session file in your scene:
import editorSession from '../../mce-session.json';
  • Import NeoVimSession interface and parseNeoVimSession function:
import {
  Editor,
  NeoVimSession,
  parseNeoVimSession,
} from '@sysraccoon/motion-canvas-editor';
  • Parse snapshots:
const snapshots = parseNeoVimSession(
  editorSession as NeoVimSession,
  (_name, _content) => Code.defaultHighlighter, // provide here your highlighter
);
  • Use snapshots like present in standalone section.
0.1.2

6 months ago

0.1.1

6 months ago

0.1.0

6 months ago