0.8.6 • Published 4 years ago

@teachablemachine/pose v0.8.6

Weekly downloads
173
License
Apache-2.0
Repository
github
Last release
4 years ago

Teachable Machine Library - Pose

Library for using pose models created with Teachable Machine.

Model checkpoints

There is one link related to your model that will be provided by Teachable Machine

https://teachablemachine.withgoogle.com/models/MODEL_ID/

Which you can use to access:

  • The model topology: https://teachablemachine.withgoogle.com/models/MODEL_ID/model.json
  • The model metadata: https://teachablemachine.withgoogle.com/models/MODEL_ID/metadata.json

Usage

There are two ways to easily use the model provided by Teachable Machine in your Javascript project: by using this library via script tags or by installing this library from NPM (and using a build tool ike Parcel, WebPack, or Rollup)

via Script Tag

<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs@1.3.1/dist/tf.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@teachablemachine/pose@0.8.3/dist/teachablemachine-pose.min.js"></script>

via NPM

NPM Package

npm i @tensorflow/tfjs
npm i @teachablemachine/pose
import * as tf from '@tensorflow/tfjs';
import * as tmPose from '@teachablemachine/pose';

Sample snippet

<div>Teachable Machine Pose Model</div>
<button type='button' onclick='init()'>Start</button>
<div><canvas id='canvas'></canvas></div>
<div id='label-container'></div>
<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs@1.3.1/dist/tf.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@teachablemachine/pose@0.8.3/dist/teachablemachine-pose.min.js"></script>
<script type="text/javascript">
    // More API functions here:
    // https://github.com/googlecreativelab/teachablemachine-community/tree/master/libraries/pose

    // the link to your model provided by Teachable Machine export panel
    const URL = '{{URL}}';
    let model, webcam, ctx, labelContainer, maxPredictions;

    async function init() {
        const modelURL = URL + 'model.json';
        const metadataURL = URL + 'metadata.json';

        // load the model and metadata
        // Refer to tmPose.loadFromFiles() in the API to support files from a file picker
        model = await tmPose.load(modelURL, metadataURL);
        maxPredictions = model.getTotalClasses();

        // Convenience function to setup a webcam
        const flip = true; // whether to flip the webcam
        webcam = new tmPose.Webcam(200, 200, flip); // width, height, flip
        await webcam.setup(); // request access to the webcam
        webcam.play();
        window.requestAnimationFrame(loop);

        // append/get elements to the DOM
        const canvas = document.getElementById('canvas');
        canvas.width = 200; canvas.height = 200;
        ctx = canvas.getContext('2d');
        labelContainer = document.getElementById('label-container');
        for (let i = 0; i < maxPredictions; i++) { // and class labels
            labelContainer.appendChild(document.createElement('div'));
        }
    }

    async function loop(timestamp) {
        webcam.update(); // update the webcam frame
        await predict();
        window.requestAnimationFrame(loop);
    }

    async function predict() {
        // Prediction #1: run input through posenet
        // estimatePose can take in an image, video or canvas html element
        const { pose, posenetOutput } = await model.estimatePose(webcam.canvas);
        // Prediction 2: run input through teachable machine classification model
        const prediction = await model.predict(posenetOutput);

        for (let i = 0; i < maxPredictions; i++) {
            const classPrediction =
                prediction[i].className + ': ' + prediction[i].probability.toFixed(2);
            labelContainer.childNodes[i].innerHTML = classPrediction;
        }

        // finally draw the poses
        drawPose(pose);
    }

    function drawPose(pose) {
        ctx.drawImage(webcam.canvas, 0, 0);
        // draw the keypoints and skeleton
        if (pose) {
            const minPartConfidence = 0.5;
            tmPose.drawKeypoints(pose.keypoints, minPartConfidence, ctx);
            tmPose.drawSkeleton(pose.keypoints, minPartConfidence, ctx);
        }
    }
</script>

API

Loading the model - url checkpoints

tmPose is the module name, which is automatically included when you use the <script src> method. It gets added as an object to your window so you can access via window.tmPose or simply tmPose.

tmPose.load(
    checkpoint: string, 
    metadata?: string | Metadata
)

Args:

  • checkpoint: a URL to a json file that contains the model topology and a reference to a bin file (model weights)
  • metadata: a URL to a json file that contains the text labels of your model and additional information

Usage:

await tmPose.load(checkpointURL, metadataURL);

Loading the model - browser files

You can upload your model files from a local hard drive by using a file picker and the File interface.

tmPose.loadFromFiles(
	model: File, 
	weights: File, 
	metadata: File
) 

Args:

  • model: a File object that contains the model topology (.json)
  • weights: a File object with the model weights (.bin)
  • metadata: a File object that contains the text labels of your model and additional information (.json)

Usage:

// you need to create File objects, like with file input elements (<input type="file" ...>)
const uploadModel = document.getElementById('upload-model');
const uploadWeights = document.getElementById('upload-weights');
const uploadMetadata = document.getElementById('upload-metadata');
model = await tmPose.loadFromFiles(uploadModel.files[0], uploadWeights.files[0], uploadMetadata.files[0])

Model - get total classes

Once you have loaded a model, you can obtain the total number of classes in the model.

This method exists on the model that is loaded from tmPose.load.

model.getTotalClasses()

Returns a number representing the total number of classes

Posenet model - estimatePose

You'll have to run your input through two models to make a prediction: first through posenet and then through the classification model created via Teachable Machine.

This method exists on the model that is loaded from tmPose.load.

model.estimatePose(
    sample: ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement | tf.Tensor3D,
    flipHorizontal = false
)

Args:

  • sample: an image, canvas, or video to pass through posenet
  • flipHorizontal: a boolean to trigger whether to flip on X the pose keypoints

Usage:

const flipHorizontal = false;
const { pose, posenetOutput } = await model.estimatePose(webcamElement, flipHorizontal);

The function returns pose an object with the keypoints data (for drawing) and posenetOutput a Float32Array of concatenated posenet output data (for the classification prediction).

Teachable Machine model - predict

Once you have the output from posenet, you can make a classificaiton with the Teachable Machine model you trained.

This method exists on the model that is loaded from tmPose.load.

model.predict(
    poseOutput: Float32Array
)

Args:

  • poseOutput: an array representing the output of posenet from the mode.estimatePose function

Usage:

// predict can take in an image, video or canvas html element
// if using the webcam utility, we set flip to true since the webcam was only 
// flipped in CSS
const flipHorizontal = false;

const { pose, posenetOutput } = await model.estimatePose(webcamElement, flipHorizontal);
const prediction = await model.predict(posenetOutput);

Teachable Machine model - predictTopK

An alternative function to predict() which returns probabilities for all classes.

This method exists on the model that is loaded from tmPose.load.

model.predictTopK(
    poseOutput: Float32Array,
    maxPredictions = 10
)

Args:

  • poseOutput: an array representing the output of posenet from the mode.estimatePose function
  • maxPredictions: total number of predictions to return

Usage:

// predictTopK can take in an image, video or canvas html element
// if using the webcam utility, we set flip to true since the webcam was only 
// flipped in CSS
const maxPredictions = model.getTotalClasses();
const flipHorizontal = false;

const { pose, posenetOutput } = await model.estimatePose(webcamElement, flipHorizontal);
const prediction = await model.predictTopK(posenetOutput, maxPredictions);

Webcam

You can optionally use a webcam class that comes with the library, or spin up your own webcam. This class exists on the tmPose module.

Please note that the default webcam used in Teachable Machine was flipped on X - so you should probably set flip = true if creating your own webcam unless you flipped it manually in Teachable Machine.

new tmPose.Webcam(
    width = 400,
    height = 400,
    flip = false,
)

Args:

  • width: width of the webcam. It should ideally be square since that's how the model was trained with Teachable Machine.
  • height: height of the webcam. It should ideally be square since that's how the model was trained with Teachable Machine.
  • flip: boolean to signal whether webcam should be flipped on X. Please note this is only flipping on CSS.

Usage:

// webcam has a square ratio and is flipped by default to match training
const webcam = new tmPose.Webcam(200, 200, true);
await webcam.setup();
webcam.play();
document.body.appendChild(webcam.canvas);

Webcam - setup

After creating a Webcam object you need to call setup just once to set it up.

webcam.setup(
	options: MediaTrackConstraints = {}
)

Args:

  • options: optional media track contraints for the webcam

Usage:

await webcam.setup();

Webcam - play, pause, stop

webcam.play();
webcam.pause();
webcam.stop();

Webcam play loads and starts playback of a media resource. Returns a promise.

Webcam - update

Call on update to update the webcam frame.

webcam.update();

Draw keypoints

You can optionally use a utility function to draw the pose keypoints from model.estimatePose.

tmPose.drawKeypoints(
    keypoints: Keypoint[], 
    minConfidence: number, 
    ctx: CanvasRenderingContext2D, 
    keypointSize: number = 4, 
    fillColor: string = 'aqua', 
    strokeColor: string = 'aqua', 
    scale = 1
)

Args:

  • keypoints: keypoints array
  • minConfidence: will not draw keypoints below this confidence score
  • ctx: canvas to draw on
  • keypointsSize: size of the keypoints for drawing
  • fillColor: css fill color
  • strokeColor: css stroke colo
  • scale: a scale factor for the drawing

Usage:

const flipHorizontal = false;
const { pose, posenetOutput } = await model.estimatePose(webcamEl, flipHorizontal);

const minPartConfidence = 0.5;
tmPose.drawKeypoints(pose.keypoints, minPartConfidence, canvasContext);

Draw skeleton

You can optionally use a utility function to draw the pose keypoints from model.estimatePose.

tmPose.drawSkeleton(
    keypoints: Keypoint[], 
    minConfidence: number, 
    ctx: CanvasRenderingContext2D, 
    lineWidth: number = 2, 
    strokeColor: string = 'aqua', 
    scale = 1
)

Args:

  • keypoints: keypoints array
  • minConfidence: will not draw keypoints below this confidence score
  • ctx: canvas to draw on
  • lineWidth: width of the segment lines to draw
  • strokeColor: css stroke colo
  • scale: a scale factor for the drawing

Usage:

const flipHorizontal = false;
const { pose, posenetOutput } = await model.estimatePose(webcamEl, flipHorizontal);

const minPartConfidence = 0.5;
tmPose.drawKeypoints(pose.keypoints, minPartConfidence, canvasContext);
tmPose.drawSkeleton(pose.keypoints, minPartConfidence, canvasContext);
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