1.0.1 ā€¢ Published 2 years ago

@thermopylae/lib.pool v1.0.1

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

Resources pool.

Install

npm install @thermopylae/lib.pool

Description

This package contains a set of pools for resource management:

  • Array Object Pool - a pool which manages object resources. Internal implementation uses a single array to keep used and free objects. All operations are constant, while memory footprint is low.
  • DLL Object Pool - a pool which manages object resources. Internal implementation uses two doubly linked lists to keep used and free objects. All operations are constant, while memory footprint is higher than the one of Array Object Pool.

The 'go-to' option is Array Object Pool.

Usage

ArrayObjectPool:

import { ArrayObjectPool } from '@thermopylae/lib.pool';

/* Create a static pool */
const pool = new ArrayObjectPool({
    // if you ommit capacity, pool will grow as you use it
    capacity: 1,
    initializer(cacheEntry, args) {
        cacheEntry['key'] = args[0];
        cacheEntry['value'] = args[1];
        
        return cacheEntry;
    },
    deInitializer(cacheEntry) {
        // GC can collect the values now
        cacheEntry['key'] = undefined;
        cacheEntry['value'] = undefined;
        
        return cacheEntry;
    } 
});

/* Acquire resource */
const resourceHandle = pool.acquire('key1', 'value1');
console.log(resourceHandle.value); // { key: 'key1', value: 'value1' }

try {
    pool.acquire('key1', 'value1');
} catch (e) {
    console.error(e);
}

/* Release resource */
pool.release(resourceHandle);

/* Release all resources */
pool.acquire('key1', 'value1');
pool.releaseAll(); // after releasing all resources, you can acquire them again

/* Clear pool */
// it's RECOMMENDED to release resources before calling clear, 
// as this method won't call object destructors
pool.clear(); // after this operation pool should no longer be used

DLLObjectPool:

import { DLLObjectPool } from '@thermopylae/lib.pool';

/* Create pool */
const pool = new DLLObjectPool({
    capacity: 1,
    constructor(key: string, value: string) {
        return { key, value };
    },
    initializer(cacheEntry: object, key: string, value: string) {
        cacheEntry.key = key;
        cacheEntry.value = value;
        
        return cacheEntry;
    },
    destructor(cacheEntry: object) {
        cacheEntry.key = undefined;
        cacheEntry.value = undefined;

        return cacheEntry;
    }
});

/* Use pool */
let resourceHandle = pool.acquire('key1', 'value1');
console.log(resourceHandle.value); // { key: 'key1', value: 'value1' }

pool.releaseHandle(resourceHandle);
console.log(resourceHandle.value); // { key: undefined, value: undefined }

const cacheEntry = { key: 'key', value: 'value' };
resourceHandle = pool.preempt(cacheEntry);
console.log(resourceHandle.value); // { key: 'key', value: 'value' }

pool.releaseObject(cacheEntry); // works slower, has O(n) complexity

pool.acquire('key', 'value');
pool.releaseAll(); // after release all, objects can be acquired again

API Reference

API documentation is available here.

It can also be generated by issuing the following commands:

git clone git@github.com:marinrusu1997/thermopylae.git
cd thermopylae
yarn install
yarn workspace @thermopylae/lib.pool run doc

Author

šŸ‘¤ Rusu Marin

šŸ“ License

Copyright Ā© 2021 Rusu Marin. This project is MIT licensed.