2.1.6 • Published 2 years ago

@types/gl-texture2d v2.1.6

Weekly downloads
536
License
MIT
Repository
github
Last release
2 years ago

Installation

npm install --save @types/gl-texture2d

Summary

This package contains type definitions for gl-texture2d (https://github.com/stackgl/gl-texture2d).

Details

Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/gl-texture2d.

index.d.ts

// Type definitions for gl-texture2d 2.1
// Project: https://github.com/stackgl/gl-texture2d
// Definitions by: DefinitelyTyped <https://github.com/DefinitelyTyped>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// TypeScript Version: 2.3

import { NdArray } from "ndarray";

type GLenum = number;

type InputType = ImageData | HTMLCanvasElement | HTMLImageElement | HTMLVideoElement;

interface RawObject {
    width: number;
    height: number;
    raw: ArrayBufferView | InputType | ImageBitmap;
}

declare class Texture {
    shape: [number, number];
    wrap: [GLenum, GLenum];
    magFilter: GLenum;
    minFilter: GLenum;
    mipSamples: GLenum;

    readonly gl: WebGLRenderingContext;
    readonly handle: WebGLTexture;
    readonly format: GLenum;
    readonly type: GLenum;

    bind(id?: number): number;
    dispose(): void;
    generateMipmap(): void;
    setPixels(data: InputType | RawObject | NdArray, offset?: [number, number], mipLevel?: GLenum): void;
}

declare function texture2d(gl: WebGLRenderingContext, array: NdArray): Texture;

declare function texture2d(
    gl: WebGLRenderingContext,
    input: InputType | RawObject | [number, number],
    format?: GLenum,
    type?: GLenum,
): Texture;

export = texture2d;

Additional Details

  • Last updated: Thu, 23 Dec 2021 23:34:42 GMT
  • Dependencies: @types/ndarray
  • Global values: none

Credits

These definitions were written by DefinitelyTyped.

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