Installation
npm install --save @types/node-uci
Summary
This package contains type definitions for node-uci (https://github.com/ebemunk/node-uci).
Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/node-uci.
index.d.ts
// Minimum TypeScript Version: 3.0
/// <reference types="node" />
import { EventEmitter } from "events";
export interface SearchOptions {
searchmoves?: readonly string[] | undefined;
ponder?: boolean | undefined;
wtime?: number | undefined;
btime?: number | undefined;
winc?: number | undefined;
binc?: number | undefined;
movestogo?: number | undefined;
depth?: number | undefined;
nodes?: number | undefined;
mate?: number | undefined;
movetime?: number | undefined;
}
export interface SearchResult {
bestmove: string;
info: readonly string[];
}
export class Engine {
constructor(enginePath: string);
getBufferUntil(fn: (str: string) => boolean): Promise<readonly string[]>;
write(cmd: string): void;
chain(): EngineChain;
init(): Promise<Engine>;
quit(): Promise<Engine>;
isready(): Promise<Engine>;
sendCmd(cmd: string): Promise<Engine>;
setoption(name: string, value?: string): Promise<Engine>;
ucinewgame(): Promise<Engine>;
ponderhit(): Promise<Engine>;
position(fen: string, moves?: readonly string[]): Promise<Engine>;
go(sp: SearchOptions): Promise<SearchResult>;
goInfinite(sp: SearchOptions): EventEmitter;
stop(): Promise<SearchResult>;
}
export class EngineChain {
constructor(engine: Engine);
init(): EngineChain;
setoption(name: string, value?: string): EngineChain;
isready(): EngineChain;
ucinewgame(): EngineChain;
quit(): EngineChain;
position(fen: string, moves?: readonly string[]): EngineChain;
go(sp: SearchOptions): Promise<SearchResult>;
exec(): unknown;
}
Additional Details
- Last updated: Mon, 20 Nov 2023 2324 GMT
- Dependencies: @types/node
Credits
These definitions were written by .