2.2.0 • Published 7 years ago

@wildpeaks/actions-worker v2.2.0

Weekly downloads
-
License
MIT
Repository
github
Last release
7 years ago

ActionsWorker

Build Status

Typescript class to store an immutable state that can be edited using actions, and emits JSON props on state change.

The EntryLoader uses it to generate a Web Worker automatically as part of the JSON Entries system for Webpack, but this package can also be used on its own, even without a Web Worker.

Install:

npm install @wildpeaks/actions-worker

Example:

import {ActionsWorker, IDispatcher} from '@wildpeaks/actions-worker';


// The immutable state could be a simple frozen object, class instance, etc.
// It's up to you.
type State = {
	readonly count: number;
};


// Props must be a JSON-compatible frozen object.
// This way, it could be forwarded from a Web Worker to the main thread
// for rendering with React or Preact, for example.
// Technically it doesn't have to be frozen, but it is assumed to be immutable.
type Props = {
	readonly text: string;
};


// String values are easier to debug.
enum Actions {
	ADD = 'add',
	SUBTRACT = 'subtract'
}

// But you can use a classic integer enum as well.
// enum Actions {
// 	ADD,
// 	SUBTRACT
// }


// Each action has a matching data message.
// The only requirement is property `action`.
type AddMessage = {
	action: Actions.ADD;
	delta: number;
};
type SubtractMessage = {
	action: Actions.SUBTRACT;
	delta: number;
};
type Messages = AddMessage | SubtractMessage;
type Dispatcher = IDispatcher<State, Messages>;


// Actions are simple functions with two arguments:
// - the data message
// - a reference to read/write the new state & scheduled additional actions.
//
// Note that package `@wildpeaks/frozen` makes it simpler to manipulate
// frozen objects, if the following is too verbose.
function add(message: AddMessage, dispatcher: Dispatcher): void {
	const oldState: State = dispatcher.state;
	const newState: State = {
		count: oldState.count + message.delta
	};
	dispatcher.state = Object.freeze(newState);

	// Actions are only allowed ONE immediate change to the state.
	// It must schedule any delayed or additional changes using `dispatcher.schedule`.
}

function subtract(message: SubtractMessage, dispatcher: Dispatcher): void {
	const oldState: State = dispatcher.state;
	const newState: State = {
		count: oldState.count - message.delta
	};
	dispatcher.state = Object.freeze(newState);
}


// Subclass the ActionsWorker class to specify the list of actions
// and the way to extract render Props from State (using `serialize`).
class Storage extends ActionsWorker<Props, State, Messages> {
	constructor() {
		super();
		this.actions[Actions.ADD] = add;
		this.actions[Actions.SUBTRACT] = subtract;
	}
	protected serialize(state: State): Props {
		const props: Props = {
			text: `Count is ${state.count}`
		};
		Object.freeze(props);
		return props;
	}
}


const store = new Storage();

// Receives the results of serialize(state),
// ready to be rendered by React or Preact for example.
store.onprops = props => {
	console.log(props);
};

// Initial state
store.state = {
	count: 0
};

// Trigger actions by pushing to the queue.
// The dispatcher that actions receive also has the `schedule` method.
// Messages are JSON-compatible, so the storage could be in a WebWorker
// while the messages are sent from the main thread.
// They could also be recorded for playback.
store.schedule({
	action: Actions.ADD,
	delta: 1
});
store.schedule({
	action: Actions.ADD,
	delta: 10
});
store.schedule({
	action: Actions.SUBTRACT,
	delta: 200
});
2.2.0

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