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@yudiel/react-qr-scanner

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@yudiel/react-qr-scanner

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A modern React library for scanning QR codes and barcodes using your device camera or webcam. Built on top of the Barcode Detection API with React hooks and components.

Features

  • Multiple Barcode Formats: Supports QR codes, EAN, UPC, Code 128, and many more 1D/2D formats
  • Camera Controls: Built-in torch (flashlight), zoom, and camera switching capabilities
  • Flexible Scanning: Continuous scanning, single scan mode, or pause/resume functionality
  • Custom Tracking: Draw custom overlays and tracking visualizations on detected barcodes
  • Device Selection: Choose specific cameras with the useDevices hook
  • Customizable UI: Custom styles, class names, and component overrides
  • Audio Feedback: Optional beep sound on successful scans (with custom sound support)
  • TypeScript Support: Fully typed for excellent developer experience
  • Lightweight: Minimal dependencies with optimized bundle size
  • Cross-browser Compatible: Works across modern browsers with webrtc-adapter

Table of Contents

Demo

Check out the live demo to see the scanner in action.

Installation

npm install @yudiel/react-qr-scanner
yarn add @yudiel/react-qr-scanner
pnpm add @yudiel/react-qr-scanner

Quick Start

import { Scanner } from '@yudiel/react-qr-scanner';

function App() {
  return (
    <Scanner
      onScan={(result) => console.log(result)}
      onError={(error) => console.log(error?.message)}
    />
  );
}

Usage Examples

Basic Scanner
import { Scanner } from '@yudiel/react-qr-scanner';

function BasicExample() {
  const handleScan = (detectedCodes) => {
    console.log('Detected codes:', detectedCodes);
    // detectedCodes is an array of IDetectedBarcode objects
    detectedCodes.forEach(code => {
      console.log(`Format: ${code.format}, Value: ${code.rawValue}`);
    });
  };

  return (
    <Scanner
      onScan={handleScan}
      onError={(error) => console.error(error)}
    />
  );
}
Device Selection

Use the useDevices hook to list available cameras and select a specific device:

import { Scanner, useDevices } from '@yudiel/react-qr-scanner';
import { useState } from 'react';

function DeviceSelectionExample() {
  const devices = useDevices();
  const [selectedDevice, setSelectedDevice] = useState(null);

  return (
    <div>
      <select onChange={(e) => setSelectedDevice(e.target.value)}>
        <option value="">Select a camera</option>
        {devices.map((device) => (
          <option key={device.deviceId} value={device.deviceId}>
            {device.label || `Camera ${device.deviceId}`}
          </option>
        ))}
      </select>

      <Scanner
        onScan={(result) => console.log(result)}
        constraints={{
          deviceId: selectedDevice,
        }}
      />
    </div>
  );
}
Camera Constraints

Customize camera settings using MediaTrackConstraints:

import { Scanner } from '@yudiel/react-qr-scanner';

function ConstraintsExample() {
  return (
    <Scanner
      onScan={(result) => console.log(result)}
      constraints={{
        facingMode: 'environment', // Use rear camera
        aspectRatio: 1, // Square aspect ratio
        // Advanced constraints
        width: { ideal: 1920 },
        height: { ideal: 1080 },
      }}
    />
  );
}
Custom Tracking Overlay

Draw custom visualizations on detected barcodes:

import { Scanner } from '@yudiel/react-qr-scanner';

function TrackingExample() {
  const highlightCodeOnCanvas = (detectedCodes, ctx) => {
    detectedCodes.forEach((detectedCode) => {
      const { boundingBox, cornerPoints } = detectedCode;

      // Draw bounding box
      ctx.strokeStyle = '#00FF00';
      ctx.lineWidth = 4;
      ctx.strokeRect(
        boundingBox.x,
        boundingBox.y,
        boundingBox.width,
        boundingBox.height
      );

      // Draw corner points
      ctx.fillStyle = '#FF0000';
      cornerPoints.forEach((point) => {
        ctx.beginPath();
        ctx.arc(point.x, point.y, 5, 0, 2 * Math.PI);
        ctx.fill();
      });
    });
  };

  return (
    <Scanner
      onScan={(result) => console.log(result)}
      components={{
        tracker: highlightCodeOnCanvas,
      }}
    />
  );
}
Pausing and Resuming

Control when the scanner is active:

import { Scanner } from '@yudiel/react-qr-scanner';
import { useState } from 'react';

function PauseExample() {
  const [isPaused, setIsPaused] = useState(false);

  return (
    <div>
      <button onClick={() => setIsPaused(!isPaused)}>
        {isPaused ? 'Resume' : 'Pause'} Scanning
      </button>

      <Scanner
        onScan={(result) => console.log(result)}
        paused={isPaused}
      />
    </div>
  );
}
UI Components

Enable built-in UI controls for torch, zoom, and camera switching:

import { Scanner } from '@yudiel/react-qr-scanner';

function UIComponentsExample() {
  return (
    <Scanner
      onScan={(result) => console.log(result)}
      components={{
        audio: true, // Play beep sound on scan
        onOff: true, // Show camera on/off button
        torch: true, // Show torch/flashlight button (if supported)
        zoom: true, // Show zoom control (if supported)
        finder: true, // Show finder overlay
      }}
      // Custom sound (base64 encoded audio)
      sound="data:audio/mp3;base64,YOUR_BASE64_AUDIO_HERE"
    />
  );
}

API Reference

Scanner Props
Prop Type Required Default Description
onScan (detectedCodes: IDetectedBarcode[]) => void Yes - Called when one or more barcodes are detected.
onError (error: IScannerError) => void No - Called with a typed error if the camera fails to start or detection fails. See Type Definitions.
constraints MediaTrackConstraints No {} Media track constraints applied to the video stream (e.g., facingMode, deviceId).
formats BarcodeFormat[] No All Barcode formats to detect. If omitted, all supported formats are detected.
paused boolean No false If true, the scanner pauses and displays the last frame.
children ReactNode No - Custom children to render inside the scanner container.
components IScannerComponents No {} Built-in UI components and optional tracker.
tracker TrackFunction No - Shortcut for components.tracker. Overrides it if both are set.
styles IScannerStyles No {} Inline CSS for scanner elements.
classNames IScannerClassNames No {} Class names for scanner elements.
scanDelay number No 0 Minimum delay (ms) between onScan calls when allowMultiple is true.
retryDelay number No 500 / 33 Minimum delay (ms) between detection attempts. Default is 500 with no tracker, 33 (≈30 fps) with a tracker.
allowMultiple boolean No false If true, allows the same barcode to trigger onScan repeatedly.
sound boolean | string No true Plays a beep on successful scan. Pass a URL/data URI for a custom sound.
startTimeoutMs number No 3000 Maximum time (ms) to wait for play() before failing with a timeout error.
settleDelayMs number No 500 Delay (ms) after play() before reading camera capabilities/settings. Set lower for faster devices.
Scanner Ref

Scanner is a forwardRef component. Pass a ref to access the underlying video element and the active MediaStream:

import { Scanner, type IScannerHandle } from '@yudiel/react-qr-scanner';
import { useRef } from 'react';

function App() {
  const scannerRef = useRef<IScannerHandle>(null);

  function snapshot() {
    const video = scannerRef.current?.getVideoElement();
    if (!video) return;
    // ...take a still frame from the video element
  }

  return <Scanner ref={scannerRef} onScan={console.log} />;
}

The ref shape is:

interface IScannerHandle {
  getVideoElement: () => HTMLVideoElement | null;
  getStream: () => MediaStream | null;
}
useDevices Hook

Returns an array of available video input devices (cameras).

const devices = useDevices();
// Returns: MediaDeviceInfo[]

Example:

import { useDevices } from '@yudiel/react-qr-scanner';

function CameraList() {
  const devices = useDevices();

  return (
    <ul>
      {devices.map((device) => (
        <li key={device.deviceId}>
          {device.label || `Camera ${device.deviceId}`}
        </li>
      ))}
    </ul>
  );
}
Utilities
isBarcodeDetectorSupported()

Returns true if the browser ships a native BarcodeDetector. Useful for gating UI on native vs. polyfill detection.

import { isBarcodeDetectorSupported } from '@yudiel/react-qr-scanner';

if (!isBarcodeDetectorSupported()) {
  console.info('Using the polyfill detector; performance will be lower.');
}
createScannerError(cause)

Maps a DOMException, Error, or string to an IScannerError. The Scanner component calls this internally before invoking onError; export is provided for callers building their own integrations on top of useDevices / useCamera.

Advanced: customizing the detector engine

The library re-exports two escape hatches from barcode-detector for swapping out the ZXing engine the polyfill uses (e.g., to host the WASM yourself, or to swap in a different build):

import {
  prepareZXingModule,
  setZXingModuleOverrides,
} from '@yudiel/react-qr-scanner';

// Override the location the polyfill loads its WASM from
setZXingModuleOverrides({
  locateFile: (path) => `/static/${path}`,
});

// Or pre-warm the engine before the first scan
await prepareZXingModule();

See the barcode-detector docs for the full API.

Supported Formats

The library supports detection of the following barcode formats:

1D Barcodes 2D Barcodes
Codabar Aztec
Code 39 Data Matrix
Code 93 Matrix Codes
Code 128 Maxi Code
Databar Micro QR Code
Databar Expanded PDF 417
Dx Film Edge QR Code
EAN 8 rMQR Code
EAN 13
ITF
Linear Codes
UPC A
UPC E

To detect specific formats only:

<Scanner
  onScan={(result) => console.log(result)}
  formats={['qr_code', 'ean_13', 'code_128']}
/>

Type Definitions

BarcodeFormat
type BarcodeFormat =
  | 'aztec'
  | 'code_128'
  | 'code_39'
  | 'code_93'
  | 'codabar'
  | 'databar'
  | 'databar_expanded'
  | 'data_matrix'
  | 'dx_film_edge'
  | 'ean_13'
  | 'ean_8'
  | 'itf'
  | 'maxi_code'
  | 'micro_qr_code'
  | 'pdf417'
  | 'qr_code'
  | 'rm_qr_code'
  | 'upc_a'
  | 'upc_e'
  | 'linear_codes'
  | 'matrix_codes'
  | 'unknown';
IDetectedBarcode
interface IDetectedBarcode {
  boundingBox: IBoundingBox;
  cornerPoints: IPoint[];
  format: string;
  rawValue: string;
}
IBoundingBox
interface IBoundingBox {
  x: number;
  y: number;
  width: number;
  height: number;
}
IPoint
interface IPoint {
  x: number;
  y: number;
}
IScannerComponents
interface IScannerComponents {
  tracker?: TrackFunction;
  onOff?: boolean;
  torch?: boolean;
  zoom?: boolean;
  finder?: boolean;
}
IScannerError
type ScannerErrorKind =
  | 'permission-denied'   // user denied camera permission
  | 'no-camera'           // no video input device found
  | 'in-use'              // device locked by another app/tab
  | 'overconstrained'     // requested constraints can't be satisfied
  | 'insecure-context'    // not HTTPS / localhost
  | 'unsupported'         // browser lacks getUserMedia / Stream API
  | 'aborted'             // request was aborted
  | 'security'            // SecurityError raised
  | 'type-error'          // bad input passed to getUserMedia
  | 'unknown';            // unmatched DOMException or non-Error cause

interface IScannerError {
  kind: ScannerErrorKind;
  message: string;
  cause: unknown;          // the original DOMException / Error
}
IScannerHandle
interface IScannerHandle {
  getVideoElement: () => HTMLVideoElement | null;
  getStream: () => MediaStream | null;
}
TrackFunction
type TrackFunction = (
  detectedCodes: IDetectedBarcode[],
  ctx: CanvasRenderingContext2D
) => void;
IScannerStyles
interface IScannerStyles {
  container?: CSSProperties;
  video?: CSSProperties;
  finderBorder?: number;
}
IScannerClassNames
interface IScannerClassNames {
  container?: string;
  video?: string;
}

Browser Support

This library requires support for:

  • getUserMedia API: Camera access
  • Barcode Detection API: Barcode scanning (polyfilled via barcode-detector)
  • Canvas API: Drawing tracking overlays

Supported Browsers:

  • Chrome/Edge 88+
  • Firefox 90+ (with polyfill)
  • Safari 14+ (with polyfill)
  • Mobile browsers (iOS Safari 14.5+, Chrome Mobile)

The library uses webrtc-adapter for cross-browser compatibility.

Troubleshooting

onError fires with kind: 'permission-denied'

The user (or a previously remembered choice) denied camera access. Surface a prompt asking them to re-grant permission in their browser. In Chrome: site-info chip → Camera → Allow. In Safari: Settings → Websites → Camera.

kind: 'no-camera'

enumerateDevices() returned no video inputs. Common causes:

  • No camera connected (desktop without a webcam).
  • A previously selected deviceId is no longer connected. Pass a different deviceId, or omit constraints.deviceId entirely to fall back to facingMode.
kind: 'in-use'

Another app or browser tab has the camera locked. On Windows, the desktop Camera app is a common culprit; on mobile, switching apps mid-scan can do this too. The library can't recover from this; close the other consumer and remount the Scanner.

kind: 'overconstrained'

The combination of constraints you passed can't be satisfied by any connected camera. Most often this is a deviceId + facingMode conflict (the library already strips facingMode when a deviceId is present, but a user-passed width/height/aspectRatio might still be impossible). Drop the failing constraint and retry.

kind: 'insecure-context'

Camera APIs require a secure origin. Serve over HTTPS, or develop on localhost (Chrome / Firefox / Safari all consider localhost secure).

Scanner runs but never detects anything
  • Make sure there's enough light and the camera is in focus.
  • Try removing the formats prop to detect all formats. The format you expected might not be in the list.
  • If isBarcodeDetectorSupported() returns false, the polyfill WASM is doing the work. Check the Network tab for the WASM file (404 → host with setZXingModuleOverrides({ locateFile })).
iOS Safari plays no sound on the first scan

iOS requires a user gesture before audio can play. The very first scan after page load may be silent; subsequent scans (after any user interaction) play normally.

Torch turns off when I zoom in

This is intentional. Mobile browsers can't mix ImageCapture (torch) and non-ImageCapture (zoom) constraints simultaneously. The library disables the torch before applying zoom and updates the React state to match. Re-toggle torch after the zoom change settles.

Next.js / SSR errors at build time

Import the scanner lazily so it never runs on the server:

import dynamic from 'next/dynamic';

const Scanner = dynamic(
  () => import('@yudiel/react-qr-scanner').then((m) => m.Scanner),
  { ssr: false },
);

useDevices() is also browser-only. Only call it inside 'use client' components (App Router) or with dynamic({ ssr: false }) wrappers.

Limitations

  • HTTPS or localhost required: Due to browser security restrictions, camera access only works on secure contexts (HTTPS or localhost).

  • iOS audio limitations: Beep sound on iOS Safari requires user interaction before playing. The first scan after the page load may not play sound.

  • Server-Side Rendering (SSR): This library requires browser APIs and will not work during SSR. Ensure you only import and use it in client-side code:

    // Next.js example
    import dynamic from 'next/dynamic';
    
    const Scanner = dynamic(
      () => import('@yudiel/react-qr-scanner').then((mod) => mod.Scanner),
      { ssr: false }
    );
  • Mobile browser constraints: Some mobile browsers cannot use torch and zoom simultaneously. The library automatically disables the torch when the zoom is activated to prevent conflicts.

Contributing

See CONTRIBUTING.md for local-dev setup, code style, PR process, and the project layout. By participating you agree to abide by the Code of Conduct. Report security issues via GitHub's private vulnerability reporting flow.

License

MIT Yudiel Curbelo

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