0.3.8 • Published 4 years ago
@zedvision/webgl-lite v0.3.8
webgl-lite – Convenience wrappers around WebGL primitives
WebGL Lite implements convenient wrappers around both low- and high-level WebGL APIs and concepts. It makes it easy to construct shader programs, associate them with groups of attributes and uniforms, and combine multiple elements into a single render pass. It handles things like auto-binding textures at render time, automatically using WebGL 2.0 shaders when supported, and setting default uniforms for an entire scene.
On its own, WebGL Lite is not a full-featured 3D rendering environment. It does not implement any primitives, or even a scene graph, but instead provides the hooks for both 2D and 3D libraries to compose larger WebGL scenes.
0.3.8
4 years ago