
ase-parser
Parse Aseprite files with Node.js, no external dependencies.
Install
To install for use:
npm i ase-parse
Instructions
You'll probably want to get the Buffer of the Aseprite file in whatever way you feel like. For the example, we'll just use fs.readFileSync(). But you can get it from a network request, etc.
const Aseprite = require('ase-parser');
const fs = require('fs');
const buff = fs.readFileSync('./somefile.aseprite');
const aseFile = new Aseprite(buff, 'somefile.aseprite');
aseFile.parse();
console.log(aseFile.numFrames);
After parsing, you can get the data and do something like generate an image with the sharp npm lib, which accepts raw pixel data and supports image composition.
Here is a more advanced example generating a png image of the first frame using the sharp lib.
const Aseprite = require('ase-parser');
const fs = require('fs');
const sharp = require('sharp');
async function makePNG() {
const buff = fs.readFileSync('./my_chocobo.aseprite');
const ase = new Aseprite(buff, 'my_chocobo.aseprite');
ase.parse();
// Create a blank png image buffer that's the same size as the Aseprite sprite (only make the promise because we'll use Promise.all a little later)
const bgPromise = sharp({create: {
width: ase.width,
height: ase.height,
channels: 4,
background: {r: 0, g: 0, b: 0, alpha: 0}
}}).png().toBuffer();
// Get the cels for the first frame
const cels = ase.frames[0].cels
// copy the array
.map(a => a)
.sort((a, b) => {
const orderA = a.layerIndex + a.zIndex;
const orderB = b.layerIndex + b.zIndex;
// sort by order, then by zIndex
return orderA - orderB || a.zIndex - b.zIndex;
})
// Create png image buffers per cel to create an image of the first frame (creating the Promises to be used)
const otherPromises = cels.map(cel => {
return sharp(cel.rawCelData, {raw: {width: cel.w, height: cel.h, channels: 4}}).png().toBuffer();
});
// Run the promises all at once to get the buffers for the base image and the cels to combine
const [ bg, ...others ] = await Promise.all([bgPromise, ...otherPromises]).catch(console.log);
// take the first image and add on the png buffers on top of it (the cels should be in order from bottom to top from the parse)
const finalBuff = await sharp(bg)
.composite(others.map((img, index) => ({
input: img,
top: cels[index].ypos,
left: cels[index].xpos
})))
.png()
.toBuffer();
// saves the file as a png with the buffer from sharp.composite
fs.writeFileSync(ase.name.replace('.aseprite', '.png'), finalBuff);
}
makePNG();
Aseprite Functions
constructor
Parameters:
buffer: Expects a Node.js Buffer of the Aseprite file.name: Expects a string that's the name of the Aseprite file, including the extension.
Returns:
Aseprite: Returns Aseprite.
Example:
const Aseprite = require('ase-parser');
const fs = require('fs');
const buff = fs.readFileSync('./somefile.aseprite');
const aseFile = new Aseprite(buff, 'somefile.aseprite');
### `parse`
Description:
Parses the Aseprite file and populates the `Aseprite` class with the information from the file.
Parameters:
* none
Returns:
* none
Example:
```js
const Aseprite = require('ase-parser');
const fs = require('fs');
const buff = fs.readFileSync('./somefile.aseprite');
const aseFile = new Aseprite(buff, 'somefile.aseprite');
aseFile.parse();
Aseprite Object
| Field | Type | Description |
|---|
| frames | array of frame objects | frames |
| layers | array of layer objects | layers |
| fileSize | integer | size of the file (in bytes) |
| numFrames | integer | number of frames the Aseprite file has |
| width | integer | width (in pixels) |
| height | integer | height (in pixels) |
| colorDepth | integer | color depth (in bits per pixel) |
| paletteIndex | integer | position of the indexed color based on the palette |
| numColors | integer | number of colors |
| pixelRatio | string | width:height |
| name | string | name of the file |
| tags | arry of tag objects | tags |
| colorProfile | colorProfile object | Color profile |
| palette | palette object | Palette |
| tilesets | array of tileset objects | Tileset |
| slices | array of slice objects | Info on slices |
Frame Object
| Field | Type | Description |
|---|
| bytesInFrame | integer | size (in bytes) |
| frameDuration | integer | duration (in ms) |
| cels | array of cel objects | cels |
Layer Object
| Field | Type | Description |
|---|
| flags | layer flags | flags for the layer translated into a map |
| type | integer | type |
| layerChildLevel | integer | layer child level |
| opacity | integer | opacity (0-255) |
| tilesetIndex? | integer | the tileset id, if applicable |
| name | string | name of layer |
Tag Object
| Field | Type | Description |
|---|
| from | integer | first frame index |
| to | integer | last frame index |
| animDirection | string | Forward, Reverse, Ping-pong or Ping-pong Reverse |
| repeat | integer | repeat animation N times |
| color | string | hex color of the tag (no # included) |
| name | string | name |
Color Profile Object
| Field | Type | Description |
|---|
| type | string | None, sRGB or ICC |
| flag | integer | fixed gamma flag |
| fGamma | integer | fixed gamma |
| icc? | buffer | ICC profile data |
Palette Object
| Field | Type | Description |
|---|
| paletteSize | integer | number of colors |
| firstColor | integer | index of the first color |
| lastColor | integer | index of the last color |
| colors | array of color objects | colors |
| index? | integer | position of the indexed color based on the palette |
Tileset Object
| Field | Type | Description |
|---|
| id | integer | tileset id number |
| tileCount | integer | number of tiles |
| tileWidth | integer | pixel width of each tile |
| tileHeight | integer | pixel height ofeach tile |
| name | string | name |
| externalFile? | tileset external file object | external file linkage info, if applicable |
| rawTilesetData? | Buffer | raw pixel data for tiles, if applicable |
Tileset External File Object
| Field | Type | Description |
|---|
| id | integer | id of the external file |
| tilesetId | integer | id of the tileset in the external file |
Cel Object
| Field | Type | Description |
|---|
| layerIndex | integer | index of the layer associated |
| xpos | integer | x position of the cel compared to the sprite |
| ypos | integer | y position of the cel compared to the sprite |
| opacity | integer | opacity (0-255) |
| celType | integer | internally used |
| zIndex | integer | show this cel N layers later/back |
| w | integer | width (in pixels) |
| h | integer | height (in pixels) |
| tilemapMetadata? | tilemap metadata object | tilemap metadata, if applicable |
| rawCelData | Buffer | raw cel pixel data |
Tilemap Metadata Object
| Field | Type | Description |
|---|
| bitsPerTile | integer | number of bits used to represent each tile (usually 32) |
| bitmaskForTileId | integer | which bit(s) represent the tile ID |
| bitmaskForXFlip | integer | which bit(s) indicate X-axis flip |
| bitmaskForYFlip | integer | which bit(s) indicate Y-axis flip |
| bitmaskFor90CWRotation | integer | which bit(s) indicate 90-degree clockwise rotation flip |
Color Object
| Field | Type | Description |
|---|
| red | integer | red value (0-255) |
| green | integer | green value (0-255) |
| blue | integer | blue value (0-255) |
| alpha | integer | alpha value (0-255) |
| name | string | 'none' or the actual color name if it has one |
Slice Object
| Field | Type | Description |
|---|
| flags | integer | Flags set |
| keys | array of SliceKey objects | Array of keys and their values |
| name | string | Name of the slice |
SliceKey Object
| Field | Type | Description |
|---|
| frameNumber | integer | Frame number that the slice is from |
| x | integer | X position of the slice |
| y | integer | Y position of the slice |
| width | integer | Width of the slice |
| height | integer | Height of the slice |
| patch? | patch object | Patch info on the slice |
| pivot? | pivot object | Pivot info on the slice |
Patch Object
| Field | Type | Description |
|---|
| x | integer | X postion of the patch |
| y | integer | Y position of the patch |
| width | integer | Width of the patch |
| height | integer | Height of the patch |
Pivot Object
| Field | Type | Description |
|---|
| x | integer | X position of the pivot |
| y | integer | Y position of the pivot |
Layer Flags Object
This object is a utility object that will have ALL fields present. If a field is "on" it will be true, if the field is "off" it will be false.
| Field | Description |
|---|
| visible | Whether or not the layer is visible |
| editable | Whether or not the layer is editable |
| lockMovement | Whether or not the layer is a background layer |
| preferLinkedCels | Whether or not the layer prefers linked cels |
| collapsedGroup | Whether or not the layer group should be displayed collapsed |
| reference | Whether or not the layer is a reference layer |
Further Info
If you would like to read up on the Aseprite file spec: Spec