audioplayr v0.8.15
AudioPlayr
Audio playback manager for persistent and on-demand themes and sounds.
Usage
Constructor
import { AudioPlayr } from "audioplayr";
const audioPlayer = new AudioPlayr();
audioPlayer.play("Hello world.mp3");nameTransform
By default, provided names are treated as the src file names for their sounds.
You can define a mapping of names to file names by providing a nameTransform method.
It should take in a string and return a string.
const audioPlayer = new AudioPlayr({
nameTransform: (name: string) => `Sounds/${name}.mp3`,
storage: new ItemsHoldr(),
});
// Plays "Sounds/Hello world.mp3"
audioPlayer.play("Hello world");Internally, all sound names will be transformed with the nameTransform.
storage
You must pass a storage parameter to an AudioPlayr to keep muted and volume stored locally.
It should have the following methods:
getMuted(): booleangetVolume(): booleansetMuted(value: boolean)setVolume(value: number)
You can use the provided wrapNativeStorage method to have that come from localStorage:
import { AudioPlayr, wrapNativeStorage } from "audioplayr";
const audioPlayer = new AudioPlayr({
storage: wrapNativeStorage(localStorage),
});Keys that may be stored are:
"muted""volume"
play
Parameters:
name: string: Name of the audio file, used as itssrc.settings: Object(optional): Any additional options.
Returns: Promise<void> for starting playback.
audioPlayer.play("beep.mp3");If the same audio name is played twice, the first will be stopped before the second starts.
audioPlayer.play("beep.mp3");
// ...
audioPlayer.play("beep.mp3");settings may contain any of the following keys:
alias: Changes what name the sound will be stored under. Defaults to the given name.As with
play, if two sounds with the samealiasare played, the first will be stopped before the second starts.audioPlayer.play("Overworld.mp3", { alias: "Theme" }); // ... audioPlayer.play("Underworld.mp3", { alias: "Theme" });If a
nameTransformwas provided, it's applied to this alias as well.loop: Whether the sound should loop continuously. Defaults tofalse.audioPlayer.play("Bloop.mp3", { loop: true });muted: Whether the sound should be muted. Defaults tofalse.audioPlayer.play("Boop.mp3", { muted: true });If the
AudioPlayris globally muted,muted: falsewill be ignored.volume: Volume as a number in[0, 1]. Defaults to1.audioPlayer.play("Bop.mp3", { volume: 0.5 });The sound's playing volume is computed as this times the global volume.
getMuted
Returns: boolean for whether all sounds are muted.
getVolume
Returns: number in [0, 1] for global sound volume.
setMuted
Parameters:
muted: boolean: Whether this all sounds are globally muted.
Returns: Promise<void> for setting whether all sounds are globally muted.
setVolume
Parameters:
volume: number:numberin[0, 1]for global sound volume.
Returns: Promise<void> for setting the global sound volume.
pauseAll
Returns: Promise<void> for pausing all sounds.
Pauses all sounds in parallel. This only affects sounds that are playing.
resumeAll
Returns: Promise<void> for resuming all sounds.
Resumes all sounds in parallel. This only affects sounds that are paused.
stopAll
Returns: Promise<void> for stopping all sounds.
Stops all sounds. Any individual sound settings are cleared.
hasSound
Parameters:
alias: string: Alias to check under.name: string(optional): Name the sound must have, if not the same asalias.
Returns: boolean for whether a sound exists under the alias.
Development
This repository is a portion of the EightBittr monorepo. See its docs/Development.md for details on how to get started. 💖
Running Tests
yarn run testTests are written in Mocha and Chai.
Their files are written using alongside source files under src/ and named *.test.ts?.
Whenever you add, remove, or rename a *.test.t* file under src/, watch will re-run yarn run test:setup to regenerate the list of static test files in test/index.html.
You can open that file in a browser to debug through the tests, or run yarn test:run to run them in headless Chrome.
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