0.2.5 • Published 6 years ago

bob-standard v0.2.5

Weekly downloads
4
License
ISC
Repository
github
Last release
6 years ago

Bobs standard library for node.js

This is my personal standard library with handy functions I find myself declaring far too often. Please don't expect anything enormous. The library is 100% dependency-free as I want to keep the learning effect I experience while implementing algorithms from scratch. Implementations done by other developers I copied / modified are unambiguously marked as such.

Getting started

First, get over to your terminal and install this library with this command:

npm i bob-standard

To include this library into your node.js project, simply require it like so:

const bob = require('bob-standard')

Thats all! Now you have access to all provided functions. Please note that this is just my personal library, I may change content without warning which could make your project thow unexpected errors. If anything strange happens, please report an issue.

Notes

The method Reaction.balance() does not work properly at this time. It will be updated shortly.

Example usage

Here are a few examples using functions included in this library. For details on each available method, please check out the documentation.

Example 1

// a nested object
let obj = {
   foo: {
      baz: {
         pi: Math.PI
      }
   },
   bar: {
      bat: 'bathtub'
   }
}

// gives you the amount of values spreaded
// through the object
bob.size(obj).values // 2

// amount of keys, excluding 'this'
bob.size(obj).keys // 5

Example 2

// creating two vectors (read more in the DOCS)
let v1 = new bob.Vector2D(2, 5)
let v2 = new bob.Vector2D(6, 1)

// automatically 'upgrades' to 3D when applying the
// cross product on 2D vectors
v1.cross(v2) instanceof Vector3D // true

Example 3

// set up a deeply nested array
let something = [11, ['foo', 'bar', [12, 13], 'baz'], ['nice lib', 14]]

// log a nice tree to the console
bob.printArray(something)

/** output:
▧ 
├─ 11
├─▧ 
│ ├─ foo
│ ├─ bar
│ ├─▧ 
│ │ ├─ 12
│ │ └─ 13
│ └─ baz
└─▧ 
  ├─ nice lib
  └─ 14
**/

Example 4

// set angle unit to degrees
bob.angleMode('DEG')

// use trigonometric functions
bob.sin('30') // 0.5
bob.cos('45') // 0.7071...
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