1.4.3 • Published 2 years ago

boblox.js v1.4.3

Weekly downloads
-
License
ISC
Repository
-
Last release
2 years ago

boblox.js

--------- Update log -------------

  • GetGroupTransactions() (v1.3.5)
  • Added response typings for purchasing vip server and updating vip server and updating vip server subscription(v1.2.5)
  • Made typings a LOT easier to use and understand. Expect intellisense to be super helpful. Change endpoint for getting users. Fixed many small bugs i overlooked. The only properties of the robloxclient is now cookie and csrf. Use RobloxClient#GetCurrentUser to get your info.(v1.2.0)
  • Fixed error handling (v1.1.1)

-------------Details--------------

  • By LocalSimp#0001
  • With help(endpoint for csrf token) and mobileapi endpoint) from noblox.js
  • The endpoints that require captcha have been skipped, such as follow, send friend request etc.
  • COOKIE MUST INCLUDE THE WARNING PART TOO.
  • UNIVERSEID !== PLACEID. Use await RobloxClient#GetUniverseID(placeid)
  • ASSETID !== GAMEPASSID which is also !== VIPSERVERID
  • VIPSERVER AND PRIVATE SERVER MAY BE DIFFERENT THINGS SINCE ROBLOX IS WEIRD
  • Asset types are specified in index.d.ts
  • Any parameter called "limit" can only have a few number values. Specified in index.d.ts
  • 100+ Methods :pog:

Examples Code Snippets

  • With a cookie:
const Roblox = require("boblox.js")
const Client = new Roblox.RobloxClient();
const Cookie = "A .ROBLOSECURITY cookie including the warning part." 
await Client.Initialize(Cookie)
const amIFollowingROBLOX = await Client.IsFollowing(1)
console.log(amIFollowingROBLOX)
  • Without a cookie:
const Roblox = require("boblox.js")
const Client = new Roblox.RobloxClient();
const OwnsGamepass = await Client.UserOwnsGamepass(someuserId,someGamepassId)
if(OwnsGamepass === true){
    console.log("The user owns this gamepass")
} else {
    console.log("The user does not own this gamepass")
}

Got any bugs/suggestions? let me know at: https://dsc.gg/localdevelopment

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