0.0.3 • Published 11 years ago

bonfires v0.0.3

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Last release
11 years ago

Bonfire.js

WebRTC/RTCPeerConnection signaling library to allow browser-based users to act as signaling servers for other peers.

Currently, Bonfire only works in Google Chrome.

Why do I need this?

Bonfire allows you to connect peers to other peers using existing peer connections. It won't create a peer network for you. Instead, it gives you the power to easily create your own network without having to worrying about the signaling process.

What does it do?

Bonfire allows you to do 3 things: 1. Request peer signaling from another peer 2. Listen for signaling requests from other peers 3. Listen for connection requests from a signaling peer

Example

Bonfire is intended to easily integrate with SignalFire.js, which is used in the example below:

var listOfPeerDatachannels = [
	// This should contain datachannel objects
];
var mySignalingOptions = {

	// A function that will be called when another peer calls `requestPeer`
	onSignalingRequest: function(configData){
		// Must return a datachannel. The requesting peer will then be connected to the
		// peer at the other end of the datachannel
		return listOfPeerDatachannels[0];
	},
	respondingConnector: function(newPeerConnection, configData, callback){
		var signalFireOptions = {
			// newPeerConnection must be passed as the SignalFire `server` option.
			// This automates the RTCPeerConnection setup
			server: newPeerConnection,

			// there are more required options for SignalFire.js
			// More info can be found at: https://github.com/traviswimer/SignalFire.js
		};
		theSocket = signalfire.connect(signalFireOptions, function(theConnection){});
	},
	initiatingConnector: function(newPeerConnection, configData, callback){
		var signalFireOptions = {
			// newPeerConnection must be passed as the SignalFire `server` option.
			// This automates the RTCPeerConnection setup
			server: newPeerConnection,
			
			// there are more required options for SignalFire.js
			// More info can be found at: https://github.com/traviswimer/SignalFire.js
		};
		theSocket = signalfire.connect(signalFireOptions, function(theConnection){});
	}
};
var bonfireObject = bonfire(peerConnection.channels.bonfire, mySignalingOptions);
bonfireObject.requestPeer({
	// optional parameters to pass to the signaling server
});

To get a better understanding of how to use Bonfire, try out the code in the "examples" directory.

0.0.3

11 years ago

0.0.2

11 years ago

0.0.1

11 years ago